9a095db268Restored Dummy Dagger referenced by some SKSE modsEddoursul2025-03-10 23:53:16 +01:00
cacc646cf5Merget Hortophyll's UV fixes of the Ark walls 2025-03-02Eddoursul2025-03-09 18:17:57 +01:00
212363d881Updated fanpalm02.nif with rounder trunk from Tropical Lands Assets - Cathnoquey The Fractured Isles Asset Dump with Hortophyll's adjustmentsEddoursul2025-03-09 17:49:19 +01:00
58aedd1c65Merged Hortophyll's Ark and Wintercastle texture fixes 2025-02-27Eddoursul2025-03-09 17:42:41 +01:00
943bfdf3ffMerged Hortophyll's mesh fixes 2024-12-27: 2 beacon related meshes(one wrong texture or normal map assigned, and the tube on the beacon is fixed) door02, marketstand01-04, duenenhaimhouse01-03 meshes (UV fixes) fix for Loram waterblade statue (and the blocky moss decal) (credits Kelretu)Eddoursul2025-03-09 17:28:16 +01:00
94f63fdf78Merged a cave variant of Red RussulaEddoursul2025-03-09 16:36:56 +01:00
cf7d1391d1Merged a cave variant of Laundress MushroomEddoursul2025-03-09 16:32:49 +01:00
0ff333bd98Merged a cave variant of Stain MushroomEddoursul2025-03-09 16:22:21 +01:00
9f3f7a2c57Merged a cave variant of Sheer CapEddoursul2025-03-09 15:39:44 +01:00
c0ea5fd84dMerged Em's positioning fixes in: - the starting area, - Riverville Tavern and exterior - Frostcliff Tavern exterior - Old Sherath - Old Temple - Abandoned TempleEddoursul2025-03-09 12:35:21 +01:00
74eac0eff7Updated script versions in Util.hEddoursul2025-03-09 12:00:18 +01:00
bbf7ee804dIgnore .dll and .mohidden filesEddoursul2025-03-09 11:48:15 +01:00
1c054acb2aRemoved EnderalSteam.dll from the repoEddoursul2025-03-09 11:47:33 +01:00
c9e2bba19bMerged the dismantling recipes fixEddoursul2025-03-09 11:42:02 +01:00
164ace905eFixed dismantling recipes checking for Arcane Smith instead of Arcane DisassemblingEddoursul2025-03-09 11:35:38 +01:00
e81bee1105Added version to _00E_A2_EyeOfTheStormSCEddoursul2025-03-08 02:18:54 +01:00
fce7026435Removed redundant KIllMove toggle from _00E_A2_EyeOfTheStormSCEddoursul2025-03-08 02:15:46 +01:00
74264d2d26Added failsafe to _00E_Complex_AddSilenceSC to ensure silence removalEddoursul2025-02-27 00:21:34 +01:00
634d104976Refactored and removed all uses of Message.ResetHelpMessage() sometimes triggering an infinite message loop; fixed incorrect uses of ShowAsHelpMessageEddoursul2025-02-23 14:36:59 +01:00
59e1b63727Show a locked door message in Dal'Galar's library only onceEddoursul2025-02-23 04:23:52 +01:00
97394ed0dbAdded _00E_HelpMessage generating unique help message eventsEddoursul2025-02-23 04:13:51 +01:00
2960d932f6Alchemy updates, merged patches into a single oneEddoursul2025-02-23 02:21:10 +01:00
8026d185b6Merged autolearning effects of unique ingredientsEddoursul2025-02-23 01:14:46 +01:00
aa3ba1b86bAlchemy: Merged new Restore Health effectEddoursul2024-10-19 15:37:39 +02:00
f4b0539b35Alchemy: Fire Resistance updateEddoursul2024-10-19 03:00:01 +02:00
1a8743318eAlchemy: Set base Water Breathing duration to 30Eddoursul2024-10-18 23:29:14 +02:00
ee532e5d35Fixed zero duration Fire Resistance, Shock Resistance, and Water Breathing ingredients; increased pointless 5-seconds Water Breathing duration to 60; increased base Fire/Frost/Shock/Magic magnitude from 3 to 10Eddoursul2024-10-18 22:36:35 +02:00
e60beb54aa'Increase Arcane Fever' no longer occupies a slot in ingredient effects, applied automatically with Restore HealthEddoursul2024-10-17 21:30:23 +02:00
79ee9611c0Fixed description or the Arcane Arrow affinity does shock damage and shocks enemies, at the same time -> does shock damage and paralyzes enemies at the same timeEddoursul2024-10-16 23:52:06 +02:00
528e567d9bAlchemy: Merged two redundant Damage Health groups into Poison DamageEddoursul2024-10-16 19:00:47 +02:00
b330a3f06fMoved autolearning ingredient effects to a questEddoursul2024-10-16 15:18:59 +02:00
0ae1065367Updated Chinese Simplified localization by DaisyCommentEddoursul2024-10-12 14:42:43 +02:00
b359ed4d98Patched z-fighting in wrwallmaingate01ext.nifEddoursul2024-08-20 16:31:53 +02:00
0d74376239Replaced three uses of Drain Mana temporary with Damage ManaEddoursul2024-08-16 03:11:35 +02:00
0d799c2b45Merged two underdeveloped Damage Stamina copies into the original effect, changed Damage Stamina to deal 2 * 10 damage (3 * 10 with multiplier)Eddoursul2024-08-16 02:49:44 +02:00
d05df1c25cRevert "Use GetPermanentActorValue() to show effects in the hero menu"Eddoursul2024-08-01 02:34:13 +02:00
87ca1ee284Fixed damage bonus never applied with Entropic BloodEddoursul2024-08-01 01:19:11 +02:00
a2cbdf65eeIncremented _00E_PlayerFunctions version, added versioning to the Entropic Blood scriptsEddoursul2024-07-31 15:45:26 +02:00
54aa09c3c2Entropic Blood: selection of a victim happens by pressing "Activate" instead of just pointingEddoursul2024-07-31 15:15:17 +02:00
fb076c753cRestore fActivatePickLength as well if save is reloaded during victim selection with Entropic BloodEddoursul2024-07-31 15:13:57 +02:00
b67e285b42Made slow time effect during victim selection with Entropic Blood 2 times slowerEddoursul2024-07-30 18:10:01 +02:00
6f96053d76Entropic Blood fixes: - Controlled actor no longer remains hostile to player. - Fixed floating in the air after save reload or player's death, occurred during victim selection or ghostwalking. - Unmarking attacking actor unmarks its target as well.Eddoursul2024-07-30 04:48:26 +02:00
343039ddd8Added light attach crash fix by powerofthreeEddoursul2024-07-29 15:27:01 +02:00
fe6bfad3e9Check Fishing CC by size to allow a patchEddoursul2024-07-27 17:12:23 +02:00
747140eabcSwitched CommonlibSSE-NG to alandtse's forkEddoursul2024-07-27 16:30:58 +02:00
7675374689Restored records needed for compatibility with Compass Navigation OverhaulEddoursul2024-06-18 18:11:08 +02:00