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f2d1d26137
Removed the GetLoadedLightModIndex check
master
Eddoursul
2023-10-28 19:55:18 +0200
0089f06a27
Fixed check for ESP
Eddoursul
2023-10-26 23:35:42 +0200
bd4d2a5f88
Added support for scrolls, keys, and ammo
1.0.9
Eddoursul
2023-10-20 01:03:20 +0200
f410fb3cfb
Removed LGPL license
1.0.8
Eddoursul
2023-09-09 23:08:15 +0200
ef0ce50833
Removed persistent cells
Eddoursul
2023-09-09 23:02:35 +0200
2ae83c9b7c
Updated to CommonLibSSE-NG 3.7
Eddoursul
2023-09-09 22:33:58 +0200
4919e92157
Updated to CommonLibSSE-NG 3.6 (1.6.629+ support); formlist of cells with persistent containers
Eddoursul
2022-12-01 01:39:28 +0100
654067f863
Fixed crash when loading a save with missing plugins
1.0.7
Eddoursul
2022-09-22 12:28:24 +0200
b0164109a4
Updated Clib
ae-1.6.629
Eddoursul
2022-09-20 20:47:52 +0200
ae35ac9fbb
Fixed detection of KID for AE (has a different internal name)
1.0.6
Eddoursul
2022-09-16 11:45:46 +0200
c01fbe9265
Added dependency checks and warnings
Eddoursul
2022-09-16 02:39:07 +0200
4220779b99
Schedule inventory checks in OnContainerChanged to work around a non-deterministic issue, when ContainerChanges has not been propagated yet
1.0.5
Eddoursul
2022-07-18 15:13:23 +0200
29f7c4e566
Fixed duplicating cell storages, added automatic removal of redundant copies
1.0.4
Eddoursul
2022-07-18 11:38:38 +0200
3a52cb85b1
Resync cell storage on picking up any potential artifact
Eddoursul
2022-07-17 14:17:39 +0200
946e05d1ed
Write total number of artifacts to console on game start
Eddoursul
2022-07-17 00:09:08 +0200
c7c9017ce8
1.0.3 release update
1.0.3
Eddoursul
2022-07-16 22:02:55 +0200
34046f60db
INI: Added vanilla and CACO pond fish
Eddoursul
2022-07-16 22:00:54 +0200
ea079eafae
Save in cell storage all artifact form types - allows to properly update statuses of non-persistent items after changes in the artifact list
Eddoursul
2022-07-16 20:14:12 +0200
deaac1c723
Always run SyncCellStorage as a task
Eddoursul
2022-07-16 18:19:30 +0200
1fedd07be1
Exclude Hendraheim clutter
Eddoursul
2022-07-16 12:48:16 +0200
3c2a2343aa
Check base objects on the first OnCellEnter pass to avoid mixing up with ESP-added refs
1.0.2
Eddoursul
2022-07-15 21:56:56 +0200
65efaad0f5
1.0.1 release update
1.0.1
Eddoursul
2022-07-15 21:12:44 +0200
4d4d95b317
Send delayed operations to the main thread
Eddoursul
2022-07-15 20:36:26 +0200
10194f1757
Updated release information
1.0
Eddoursul
2022-07-14 23:22:41 +0200
c7973a1f30
Added license (LGPL 3.0)
Eddoursul
2022-07-14 22:58:53 +0200
85581cf147
Cleanup for 1.0
Eddoursul
2022-07-14 20:36:46 +0200
41940cc4f3
Fixed exclusion of rough gems
Eddoursul
2022-07-14 20:36:20 +0200
aa179325f1
Exclude unenchanted clothing
Eddoursul
2022-07-14 17:25:07 +0200
34bedf23ba
Include Amulets of Skyrim
Eddoursul
2022-07-14 16:29:18 +0200
c52d8ecc86
Exclude CCOR/CACO filter keyword and CCOR rough gems
Eddoursul
2022-07-14 15:59:47 +0200
a20629cde9
Localizable notifications via Papyrus scripts
Eddoursul
2022-07-14 14:30:14 +0200
be249e6ab9
Initialize on kDataLoaded even when KID is not installed
Eddoursul
2022-07-14 00:13:00 +0200
9fe55a34b7
Rescan the found list when followers change location
Eddoursul
2022-07-13 00:30:54 +0200
7918a84386
Create cell storage in a task, fixes CTD when accessing a created container from another thread
Eddoursul
2022-07-12 20:27:35 +0200
4a1218782f
Improved Take All detection
Eddoursul
2022-07-12 12:23:26 +0200
1797222063
New artifact notifications with combined report on Take All
Eddoursul
2022-07-12 00:37:19 +0200
a374e0c71f
Use ForEachReference with locking to iterate through references
Eddoursul
2022-07-11 21:18:07 +0200
c94b76dcf0
Minor changes
Eddoursul
2022-07-11 16:36:22 +0200
e836f4134d
All moving parts have been moved to the DLL
Eddoursul
2022-07-11 13:41:07 +0200
77ef7c15da
Moved delayed follower updates to the DLL
Eddoursul
2022-07-09 14:30:51 +0200
39b9e5cc04
Moved delayed bookshelf processing to the DLL
Eddoursul
2022-07-09 14:15:35 +0200
31b9d5642e
Async cell rescan in a separate thread after pickup, removed the perk
Eddoursul
2022-07-09 00:47:03 +0200
adb77dd4d9
Added RegisterPersistentStorage
Eddoursul
2022-07-08 22:21:36 +0200
11311399ce
Removed redundant IsDeleted checks
Eddoursul
2022-07-08 01:10:14 +0200
f2cbb5ea8a
Removed hardcoded Fishing CC patch
Eddoursul
2022-07-07 16:48:20 +0200
b7ba6e6d7b
Updated patches, removed requirement for po3's Tweaks
Eddoursul
2022-07-07 15:25:17 +0200
01dbb4bf9d
All hardcoded filters can be overridden in INI
Eddoursul
2022-07-07 03:04:51 +0200
00fe1f78a7
Check player inventory in SyncCellStorage, remove items from storage if they are removed from the artifact list
Eddoursul
2022-07-06 03:14:05 +0200
ea48cd5a01
Changed form ID of the keywords, minor changes
Eddoursul
2022-07-06 02:46:35 +0200
f813432b3c
Include enchanted staves, exclude unenchanted ones
Eddoursul
2022-07-06 01:30:12 +0200
574019c189
Exclude pouches
Eddoursul
2022-07-06 00:16:08 +0200
c5ac9e00fe
Check armor race
Eddoursul
2022-07-06 00:11:07 +0200
c258414056
Achieved the same filtering of disenchantable items with KID alone. Oh well.
Eddoursul
2022-07-05 23:30:41 +0200
4344512a25
Exclude ClothingPoor
Eddoursul
2022-07-05 22:50:48 +0200
db410f6537
Added INI support, excludes disenchantable items by default
Eddoursul
2022-07-05 21:17:52 +0200
81b174e028
Added the exclusion keyword ETR_NotArtifact, improved artifact filtering
Eddoursul
2022-07-05 17:52:30 +0200
0c22f0b8bd
OnContainerChanged update
Eddoursul
2022-07-04 14:13:47 +0200
cd66ad1eac
Rewritten OnContainerChanged to cover non-player events as well
Eddoursul
2022-07-04 02:30:51 +0200
52a1bb4e46
Added more supported form types to the perk
Eddoursul
2022-07-03 21:34:48 +0200
f13316f390
Disable line break management in the repository
Eddoursul
2022-07-03 21:34:29 +0200
33410ccee7
Added support for Immersive Display Overhaul
Eddoursul
2022-07-03 16:37:56 +0200
477029e357
Increased delay for PlayerBookShelfContainerScript
Eddoursul
2022-07-03 15:19:11 +0200
b598d8fe38
Rebuild the artifact list if its size changed
Eddoursul
2022-07-03 15:12:14 +0200
a3cdd32cae
Use SKSE::GetModCallbackEventSource() to receive the distribution event from KID
Eddoursul
2022-07-03 13:58:41 +0200
550a185083
Injected ETR_ExtraArtifact into Update.esm, FormID 0xDE3FD3
Eddoursul
2022-07-03 13:16:17 +0200
1f7b95630a
KID compatibility patches
Eddoursul
2022-07-03 12:29:38 +0200
5591d4ae4a
Manage vanilla keywords through KID
Eddoursul
2022-07-03 12:29:17 +0200
b5c5e3e109
Added Fishing CC support
Eddoursul
2022-07-03 12:13:53 +0200
137b2e175f
Add artifacts via keyword added by Keyword Item Distributor
Eddoursul
2022-07-03 03:35:16 +0200
e83e23ff3d
Rescan new items without reverting
Eddoursul
2022-07-02 23:22:58 +0200
cca2fdafc1
Sync cell storage after its creation
Eddoursul
2022-07-02 20:47:10 +0200
1455709755
GetItemCount by form
Eddoursul
2022-07-02 19:04:55 +0200
324db21c5e
Fixed formlist iteration in RefHasItem
Eddoursul
2022-07-02 18:42:40 +0200
8039f6315f
Do not iterate through remaining followers when item is found
Eddoursul
2022-07-02 18:37:52 +0200
8d6db7e045
Updated QuickLoot RE with icons support to QuickLootEE
Eddoursul
2022-07-02 16:01:42 +0200
1a8fd79ae4
Added GetItemCount
Eddoursul
2022-07-02 15:57:34 +0200
7847b8b4bf
Perk script
Eddoursul
2022-07-02 15:07:33 +0200
5fa614bf94
Check the home keyword in BGSActorCellEvent
Eddoursul
2022-07-01 22:58:02 +0200
1ca711df36
Perk-based delayed processing of picked up items
Eddoursul
2022-07-01 22:15:55 +0200
238d00a816
Fixed book filtering, added a few comments
Eddoursul
2022-07-01 16:40:15 +0200
7c1a934d4e
PlayerBookShelfContainerScript support without overriding the script
Eddoursul
2022-06-30 15:08:16 +0200
805d9948b8
Fixed AT_HomeInventoryUpdate event listener
Eddoursul
2022-06-30 12:52:03 +0200
f312441f13
Moved almost everything to the DLL
Eddoursul
2022-06-30 12:31:01 +0200
a7229e0bea
Moved most synchronous operations to DLL; decoded Formlist.Revert and FormList.RemoveAddedForm
Eddoursul
2022-06-27 13:38:49 +0200
bb427cc419
Renumbered ETR_ExcludeMiscKeywords
Eddoursul
2022-06-24 21:01:28 +0200
20462fa9d3
Simplified exclusion arguments
Eddoursul
2022-06-24 20:32:16 +0200
d899a2a03f
Track fishing maps; do not check books for the playable flag
Eddoursul
2022-06-24 18:36:52 +0200
2b1ed09b30
Moved a companion check to prevent a possible infinite loop
Eddoursul
2022-06-23 15:50:46 +0200
6eb5841745
Delayed follower rescanning
Eddoursul
2022-06-22 20:03:51 +0200
3b78c86e79
Detect bookshelves by script
Eddoursul
2022-06-22 16:06:25 +0200
487f5741b7
Added a global variable controlling new artifact notification
Eddoursul
2022-06-22 15:37:42 +0200
95d0d4946f
Added QuickLootRE.psc for script compilation
Eddoursul
2022-06-22 15:27:49 +0200
6db4016f9b
Added support for bookshelves
Eddoursul
2022-06-22 15:20:07 +0200
812dfa556a
Exclude registered persistent containers during cell scan
Eddoursul
2022-06-22 14:21:32 +0200
0e2a31fbb1
Tweaked a few more misc keywords, removed ETR_ExcludeMiscForms
Eddoursul
2022-06-22 11:56:47 +0200
9ddc6a8c3a
Non-nested exclusion in AddArtifactsToList by default
Eddoursul
2022-06-22 10:59:20 +0200
0b6983df8c
Handle BYOHHouseCraftingCategorySmithing via a hard edit (still compatible with Enderal)
Eddoursul
2022-06-22 10:35:15 +0200
ed97ea6a69
Removed GetItemCountInActors, added FollowersHaveItem and AddArtifactsFromFollowersToList
Eddoursul
2022-06-22 10:28:12 +0200
e54adbd097
Minor refactoring, removed HasRefInCell
Eddoursul
2022-06-22 09:56:00 +0200
4341644277
Precache misc items
Eddoursul
2022-06-22 02:52:12 +0200