|
ad5d716e41
|
Fixed SF_NQ_G_07Mael_SC04_DijaamPr_0013F712 not matching source code
|
2024-01-24 22:54:29 +01:00 |
|
|
33ab86a112
|
Moved getting autosave name to DLL
|
2024-01-24 18:14:31 +01:00 |
|
|
494ec674c1
|
Removed removal of the protected flag from bounty targets (no need)
|
2024-01-24 17:57:20 +01:00 |
|
|
28113e356d
|
Added missing property to _00E_FS_NQR01_StartBoxSC
|
2024-01-24 17:55:26 +01:00 |
|
|
018f37e502
|
Removed "Use Emotion Animation" from "You have my word, my fair lady", preventing Jespar from bowing
|
2024-01-23 21:01:46 +01:00 |
|
|
d7abf2a3aa
|
Do not start combat music when brawling
|
2024-01-23 20:01:02 +01:00 |
|
|
6eb0689e3a
|
Updated mount name control
|
2024-01-23 16:16:40 +01:00 |
|
|
a3560e8e65
|
Another update for unloaded smokers
|
2024-01-23 05:13:50 +01:00 |
|
|
627fa71a4e
|
Removed the crash failsafe on the Riverville tavern door, not reproducible in SE
|
2024-01-23 03:03:28 +01:00 |
|
|
db6dd31c9b
|
Update autosave interval on journal menu close
|
2024-01-22 23:42:34 +01:00 |
|
|
615f65c59c
|
Do not trigger events on unloaded smoking actors
|
2024-01-22 22:44:32 +01:00 |
|
|
1beee1c6e1
|
Remade the Blueprint Collection item to MISC, added automatically with the first found blueprint, added an option to store single unique copies automatically
|
2024-01-22 16:01:07 +01:00 |
|
|
d0512f2177
|
Improved critter.psc fix
|
2024-01-21 15:15:07 +01:00 |
|
|
5401437976
|
Optimized FXBirdFleeSCRIPT
|
2024-01-21 15:14:09 +01:00 |
|
|
b0b4f3195f
|
Prevent player from leaving the first conversation with Jespar
|
2024-01-21 02:53:21 +01:00 |
|
|
0f7fde96b4
|
Fixed Papyrus spam on unloaded critters
|
2024-01-21 02:42:05 +01:00 |
|
|
331e241b60
|
Removed Is3DLoaded() check from CheckCellAtached(), causes critters to never appear
|
2024-01-20 21:15:23 +01:00 |
|
|
80cb664bbc
|
Show new carry weight after eating an Ice Claw
|
2024-01-20 15:46:56 +01:00 |
|
|
ad8882da07
|
Show the near death video in quick start to provide context for thoughts on screen
|
2024-01-20 05:02:25 +01:00 |
|
|
80af73332a
|
Fixed Father property in _00E_FS_NQR05_Bossfight_TharaelSC
|
2024-01-20 04:30:11 +01:00 |
|
|
c79a974281
|
Merged changed HumanHeart tracking
|
2024-01-19 22:53:24 +01:00 |
|
|
2e41a7ef8d
|
Moved HumanHeart tracking from item script to quest alias
|
2024-01-19 22:35:30 +01:00 |
|
|
d2016d1240
|
Fixed non-matching script sources in MQ01
|
2024-01-19 18:38:08 +01:00 |
|
|
2db96586c2
|
Cleaned up TrapExplosiveGas
|
2024-01-19 04:25:20 +01:00 |
|
|
8c999a6fd6
|
Oil traps ignite from lightning spells, fixed logical mistakes in TrapExplosiveGas, preventing ignition in some cases
|
2024-01-19 02:32:53 +01:00 |
|
|
c6d5fff031
|
Set KillMove value from bVATSDisable:VATS on new game
|
2024-01-18 15:30:41 +01:00 |
|
|
93d7539196
|
Fixed crash caused by _00E_EngineBugfixAlias, calling ResetHelpMessage in menu mode
|
2024-01-18 04:07:21 +01:00 |
|
|
7a86fcfb42
|
Improved killmove switching in effect scripts
|
2024-01-18 01:24:44 +01:00 |
|
|
59698590b4
|
Merged new MCM options
|
2024-01-17 22:59:08 +01:00 |
|
|
719d00d4b6
|
Added an MCM option to toggle killmoves
|
2024-01-17 22:50:37 +01:00 |
|
|
f85cf43704
|
Added an MCM option to toggle companion health bars
|
2024-01-17 22:25:32 +01:00 |
|
|
f4b55f995d
|
Separated companions health bar controller
|
2024-01-17 21:16:51 +01:00 |
|
|
4fd11efe0a
|
Do not disable god mode on wishing well init and Kurmai's reappearance
|
2024-01-17 04:13:47 +01:00 |
|
|
acb1326376
|
Toggle god mode off before killing the player with a script
|
2024-01-17 03:42:38 +01:00 |
|
|
7a4e5e4e3b
|
Removed unused scripts
|
2024-01-17 03:23:47 +01:00 |
|
|
6817c41ff9
|
All used scripts are accounted for, number of pex files matches the number of psc
|
2024-01-16 04:53:08 +01:00 |
|
|
132fd01acf
|
Removed obsolete scripts
|
2024-01-16 03:15:01 +01:00 |
|
|
acad9fc22e
|
Added missing decompiled psc files
|
2024-01-16 02:56:39 +01:00 |
|
|
9c59bb0b80
|
Removed obsolete scripts
|
2024-01-16 02:25:29 +01:00 |
|
|
df4ecd3b87
|
Merged FS_NQ03 looting perk
|
2024-01-15 23:47:32 +01:00 |
|
|
38bad6c50e
|
Block object activation with a perk in FS_NQ03
|
2024-01-15 23:15:17 +01:00 |
|
|
2a51d12219
|
Handle null pointers in IsInRegion
|
2024-01-15 22:17:14 +01:00 |
|
|
a43aa14bef
|
Use TESHitEvent to track unlock spell hits
|
2024-01-15 05:01:05 +01:00 |
|
|
3c1725cbcb
|
Merged combat music update
|
2024-01-15 03:08:29 +01:00 |
|
|
fbbf0bd7f7
|
Manage combat music with a quest, removed _00E_CombatSoundtrackScript from 800+ objects
|
2024-01-15 02:47:42 +01:00 |
|
|
e15bec3672
|
Removed some obsolete functions
|
2024-01-14 20:18:53 +01:00 |
|
|
df2832f5d7
|
Merged reworked lockpicking and pickpocketing bonuses
|
2024-01-14 17:28:06 +01:00 |
|
|
4805a55db5
|
Reworked _00E_ChestAndDoorLockScript to a quest+perk implementation for better compatibility with QuickLoot RE
|
2024-01-14 04:15:47 +01:00 |
|
|
6e1bf5a6e9
|
Moved lockpicking gold bonus to ContainerController
|
2024-01-13 20:15:47 +01:00 |
|
|
5dc76239c8
|
Reworked hidden stashes to a ContainerController quest alias instead of attached script
|
2024-01-13 20:15:10 +01:00 |
|