efa77fb18f
Added a PlayerREF failsafe to TransformBack()
2024-02-19 15:11:54 +01:00
e14eb0c96e
Cleaned up _00E_MQ06_ConsecrationFailsaveSC properties no longer in the script
2024-02-19 10:40:46 +01:00
d4cd1b4f0e
Brought back Dreameater's sneak attack bonus, since it's mentioned in the description, will be addressed later
2024-02-19 10:32:03 +01:00
ccd3c0c262
Use GetPermanentActorValue() to show effects in the hero menu
2024-02-19 10:20:33 +01:00
50ba0fe8a9
Unsummon apparition before transporting into the Pyrean's memory
2024-02-18 23:03:00 +01:00
c9b341f304
Fixed Ambrosia
2024-02-18 22:21:38 +01:00
bf92cb9abc
Unequip weapons before the ritual in MQ05
2024-02-18 18:26:15 +01:00
fb97078ce5
Unregister events on smokers
2024-02-18 11:16:49 +01:00
eb34dda08b
Added a cell check to OnCellAttach in critter.psc, somehow a critter may not have a cell yet
2024-02-18 09:06:28 +01:00
bca900a356
Check triggering ref type in TrapBear
2024-02-18 08:56:34 +01:00
800e77ab6b
Unregister wallmarker smokers from sleep events on leaving their cell
2024-02-18 08:52:10 +01:00
0a311b78f7
Use GetPermanentActorValue() in the health bar patch
2024-02-17 18:17:43 +01:00
edaa704c3b
Skip second refresh with less that 150 items when sorting blueprints
2024-02-17 10:46:34 +01:00
bb475b50d1
Automatically remove extra items from modded startmenu.swf
2024-02-16 22:39:31 +01:00
f138873023
_00E_ContainerBonusControl fix
2024-02-16 15:56:21 +01:00
de5bf15227
Removed a single use of GetAliasByName
2024-02-16 15:44:41 +01:00
8d9506695c
Merged startup updates
2024-02-16 15:28:09 +01:00
ee06019992
Removed startup trigger box, moved quick start to a separate quest
2024-02-16 14:53:40 +01:00
1adc67de35
Enabled the achievement fix in VR
2024-02-16 08:41:32 +01:00
6605d11a98
Fixed quest journal's VR address
2024-02-16 08:19:47 +01:00
645d58b9e4
Disabled stretching the hero menu in VR
2024-02-15 21:38:34 +01:00
5b00cd2f9c
Added VR address to the dialog patch
2024-02-15 21:38:33 +01:00
2674fd74fc
Added Tween Menu addresses for VR
2024-02-15 21:38:31 +01:00
7a925fa9c7
VR: disable video, enable shouting in meditation
2024-02-15 21:38:30 +01:00
43035e5f71
Merged stake selects
2024-02-15 16:32:12 +01:00
fdd9fa86ec
Added stake select to tavern games
2024-02-15 16:20:20 +01:00
5cba6f3c76
Merged fallbacks for inputs
2024-02-15 11:13:39 +01:00
d9476ac786
Added select fallbacks to all inputs except gambling
2024-02-15 10:55:12 +01:00
10af737904
Renamed WerewolfTransformVisual
2024-02-14 23:58:21 +01:00
275e7829a5
Renamed DraugrFXScript
2024-02-14 23:41:44 +01:00
985b9ab28b
Renamed the startup script QF_MQ101_0003372B
2024-02-14 23:04:35 +01:00
e28e8a1164
Prevent teleportation, when Calia, Jespar, or Esme follow player
2024-02-14 13:37:23 +01:00
6f81c851f8
Fixed not returning Undercity Barracks and Temple of the Rhalata scrolls after failed use
2024-02-14 11:51:18 +01:00
70bcbb646b
An attempt to fix help messages flashing during fadeouts
2024-02-14 11:43:24 +01:00
e0a64bf551
Check for script existence before version check
2024-02-14 11:22:01 +01:00
23c16a0acf
Optimized adding items to a hidden slot
2024-02-14 07:37:56 +01:00
00459d5b16
Fixed Wolf Blood duration not applying without SKSE, added basic re-equipping
2024-02-14 07:21:19 +01:00
629a8e3b1e
Fixed ContainerBonusControl.OnOpenContainer() running on doors
2024-02-13 20:11:55 +01:00
8c7c54aa4f
Auto-equip the meditation shout after adding
2024-02-13 18:25:57 +01:00
99503f69b7
Reworked lockpicking and pickpocketing bonuses to work without SKSE
2024-02-13 18:09:37 +01:00
b533356da8
Added SKSE check to _00E_MeditationHotkeyAlias
2024-02-13 18:08:51 +01:00
c0a7c2f880
Optimized playerTransformStorage
2024-02-13 12:09:46 +01:00
9adcab8fa6
Added fallbacks to GetName()
2024-02-13 11:56:40 +01:00
dae5c10a96
Added fallbacks for GetType() and GetBaseDamage()
2024-02-13 10:53:17 +01:00
1b91e81321
Added fallbacks for EquipItemEx() and UnEquipItemEx()
2024-02-13 10:29:27 +01:00
1b092ceb78
Added fallback for SheatheWeapon()
2024-02-13 10:02:30 +01:00
c04bfd830d
Removed GetType() from _00E_ClassMenuItemHandlerAliasScript
2024-02-13 09:41:14 +01:00
1cfacfadfc
Added _00E_EquipControl, implemented torch reequipping fallback
2024-02-13 09:33:32 +01:00
9146903b39
Fixed a Papyrus warning in _00E_BoneSpiritControlScript
2024-02-12 21:12:17 +01:00
43931b07af
Fixed a Papyrus warning in _00E_MQP03_AkropolisSetStageOnLea
2024-02-12 21:02:54 +01:00
7162b88ada
Fixed compilation and disconnected unused _00E_A0_MyradFlightControlQuest from the myrad quest
2024-02-12 20:57:52 +01:00
2c6c259a65
Restored vanilla Myrad menu
2024-02-12 20:11:32 +01:00
c1fa7a2738
Fixed logic in _00E_PlayerhousingEnableBuilmodeOE
2024-02-12 19:23:12 +01:00
bb5e04f338
Spectral chest no SKSE update
2024-02-12 19:13:45 +01:00
164100d4e8
Removed unused GetCurrentWeight() from _00E_FS_SpectralChestSC
2024-02-12 18:31:14 +01:00
ed849c2d51
Counter no SKSE
2024-02-12 18:21:08 +01:00
589285c5da
Reworked Mesmerize to work without SKSE
2024-02-12 15:14:17 +01:00
2995f12543
Synchronized Panacea's sub-effect attributes to ensure proper working without SKSE
2024-02-11 22:03:35 +01:00
45d0d15f37
Reverted GetFormID() use
2024-02-11 20:31:32 +01:00
326fc69bdc
Reworked scripted mythical Acceleration as a spell
2024-02-11 13:12:15 +01:00
d32ed140fe
Removed unused _00E_RestoreCooldownSelfSC
2024-02-11 07:43:23 +01:00
b1e0dac27a
Removed sneak attack bonus from Dreameater, because
...
a) the perk specifically targets bow attacks,
b) this bonus is not used anywhere else,
c) to make it consistent, it is better to use an engine level solution, see the Magic Sneak Attacks mod by po3.
2024-02-11 07:11:39 +01:00
6945904e29
Non-SKSE support for Arcane Fever effects
2024-02-10 21:06:02 +01:00
e7580e660c
Disable scaling in Panacea without SKSE
2024-02-10 17:24:10 +01:00
7438de4e64
Dreameater no SKSE
2024-02-10 16:59:46 +01:00
d0f5f414e9
Graceful degradation for Essence Gift
2024-02-10 15:08:21 +01:00
7dda460b7d
Added SKSE condition to _00E_FS_MesmerizeSC
2024-02-10 14:36:15 +01:00
aac1d8d03d
Merged Onslaught update
2024-02-10 14:31:41 +01:00
6ed8023538
OnOnslaught graceful degradation
2024-02-10 12:42:38 +01:00
615ae121ce
Deal flat entropy damage to caster without SKSE
2024-02-10 10:47:20 +01:00
4a4b550cb9
Removed SKSE dependency from Ambrosia
2024-02-10 09:10:30 +01:00
09a3cb142c
Sanity checks in _00E_Theriantrophist_PlayerAsWerewolf
2024-02-10 08:56:28 +01:00
b41636d086
Removed MQ04_LishariFollowCounter, not doing anything
2024-02-09 21:34:30 +01:00
8f0a464bbd
Updated RefreshFace()
2024-02-09 21:26:31 +01:00
b7fb7ab826
Updated _00E_ArmorSetScript
2024-02-09 21:14:35 +01:00
030a7b3050
Added fallback to vanilla signpost menu
2024-02-09 20:54:07 +01:00
c8a0403bb9
Added global variable _00E_SKSE
2024-02-09 19:53:56 +01:00
4deaa231ed
Do not go into the buildmode without SKSE
2024-02-09 19:12:55 +01:00
0d28276096
Added an SKSE switch to _00E_Func_ComputeNeededExp
2024-02-09 19:12:21 +01:00
315b7910eb
Instant and SKSE-free dismantling list generation, added a script generating recipe conditions
2024-02-09 18:01:21 +01:00
b3058adf18
Fixed inability to dismantle items after buying a house
2024-02-08 18:43:45 +01:00
5bb922c425
Disable mount and house renaming without SKSE
2024-02-08 17:56:33 +01:00
f53bca8765
Removed non-working SetName failsafes from _00E_HorseFlute_SC (called on actor forms)
2024-02-08 17:40:51 +01:00
5ffd5d7e97
SKSE-free pipe smoking
2024-02-08 17:03:42 +01:00
91ca470ecf
Added an SKSE check to _00E_FS_VoicedLetterScript
2024-02-08 15:13:44 +01:00
ec26c5d140
Added a 3D check to FXCameraAttachScript
2024-02-08 15:08:09 +01:00
b24010ff81
More non-SKSE feature flags
2024-02-08 07:45:07 +01:00
1a9175d4b7
Fixed possible division by zero in CritterMoth
2024-02-08 06:51:35 +01:00
c806c1a482
Volume manipulation in the accusation scene is disabled without SKSE
2024-02-08 05:54:17 +01:00
810ded0020
Remade ToArray() formlist loops to vanilla
2024-02-08 04:36:53 +01:00
90a5a2868e
Gracefully disable some SKSE-dependent features
2024-02-07 16:57:20 +01:00
55865dc379
Moved the On Slaught cloak effect to the effect script
2024-02-07 15:27:02 +01:00
79b6c5f6fe
Replaced scripted implementation of silent shouts with a perk
2024-02-07 08:24:19 +01:00
8d71367ba4
Do not call IsHarvested() when SKSE is not loaded, added a couple SKSE checks
2024-02-07 05:59:22 +01:00
02ec6d9ac3
New game updates
2024-02-07 05:05:33 +01:00
755f068713
Rewrote _00E_LootContainer, fixed double sound on picking up gold stacks
2024-02-05 14:15:49 +01:00
d3a52d735c
Removed CombatMusicControl
2024-02-05 03:17:04 +01:00
16f10be14a
Moved torch reequipping to a separate script
2024-02-05 02:49:56 +01:00
0c25f928dc
Moved mound digging to a quest
2024-02-05 01:33:58 +01:00
300b559ba3
Updated KillMove sync
2024-02-04 23:35:54 +01:00