7162b88ada
Fixed compilation and disconnected unused _00E_A0_MyradFlightControlQuest from the myrad quest
2024-02-12 20:57:52 +01:00
2c6c259a65
Restored vanilla Myrad menu
2024-02-12 20:11:32 +01:00
c1fa7a2738
Fixed logic in _00E_PlayerhousingEnableBuilmodeOE
2024-02-12 19:23:12 +01:00
bb5e04f338
Spectral chest no SKSE update
2024-02-12 19:13:45 +01:00
164100d4e8
Removed unused GetCurrentWeight() from _00E_FS_SpectralChestSC
2024-02-12 18:31:14 +01:00
ed849c2d51
Counter no SKSE
2024-02-12 18:21:08 +01:00
589285c5da
Reworked Mesmerize to work without SKSE
2024-02-12 15:14:17 +01:00
2995f12543
Synchronized Panacea's sub-effect attributes to ensure proper working without SKSE
2024-02-11 22:03:35 +01:00
45d0d15f37
Reverted GetFormID() use
2024-02-11 20:31:32 +01:00
326fc69bdc
Reworked scripted mythical Acceleration as a spell
2024-02-11 13:12:15 +01:00
d32ed140fe
Removed unused _00E_RestoreCooldownSelfSC
2024-02-11 07:43:23 +01:00
b1e0dac27a
Removed sneak attack bonus from Dreameater, because
...
a) the perk specifically targets bow attacks,
b) this bonus is not used anywhere else,
c) to make it consistent, it is better to use an engine level solution, see the Magic Sneak Attacks mod by po3.
2024-02-11 07:11:39 +01:00
6945904e29
Non-SKSE support for Arcane Fever effects
2024-02-10 21:06:02 +01:00
e7580e660c
Disable scaling in Panacea without SKSE
2024-02-10 17:24:10 +01:00
7438de4e64
Dreameater no SKSE
2024-02-10 16:59:46 +01:00
d0f5f414e9
Graceful degradation for Essence Gift
2024-02-10 15:08:21 +01:00
7dda460b7d
Added SKSE condition to _00E_FS_MesmerizeSC
2024-02-10 14:36:15 +01:00
aac1d8d03d
Merged Onslaught update
2024-02-10 14:31:41 +01:00
6ed8023538
OnOnslaught graceful degradation
2024-02-10 12:42:38 +01:00
615ae121ce
Deal flat entropy damage to caster without SKSE
2024-02-10 10:47:20 +01:00
4a4b550cb9
Removed SKSE dependency from Ambrosia
2024-02-10 09:10:30 +01:00
09a3cb142c
Sanity checks in _00E_Theriantrophist_PlayerAsWerewolf
2024-02-10 08:56:28 +01:00
b41636d086
Removed MQ04_LishariFollowCounter, not doing anything
2024-02-09 21:34:30 +01:00
8f0a464bbd
Updated RefreshFace()
2024-02-09 21:26:31 +01:00
b7fb7ab826
Updated _00E_ArmorSetScript
2024-02-09 21:14:35 +01:00
030a7b3050
Added fallback to vanilla signpost menu
2024-02-09 20:54:07 +01:00
c8a0403bb9
Added global variable _00E_SKSE
2024-02-09 19:53:56 +01:00
4deaa231ed
Do not go into the buildmode without SKSE
2024-02-09 19:12:55 +01:00
0d28276096
Added an SKSE switch to _00E_Func_ComputeNeededExp
2024-02-09 19:12:21 +01:00
315b7910eb
Instant and SKSE-free dismantling list generation, added a script generating recipe conditions
2024-02-09 18:01:21 +01:00
b3058adf18
Fixed inability to dismantle items after buying a house
2024-02-08 18:43:45 +01:00
5bb922c425
Disable mount and house renaming without SKSE
2024-02-08 17:56:33 +01:00
f53bca8765
Removed non-working SetName failsafes from _00E_HorseFlute_SC (called on actor forms)
2024-02-08 17:40:51 +01:00
5ffd5d7e97
SKSE-free pipe smoking
2024-02-08 17:03:42 +01:00
91ca470ecf
Added an SKSE check to _00E_FS_VoicedLetterScript
2024-02-08 15:13:44 +01:00
ec26c5d140
Added a 3D check to FXCameraAttachScript
2024-02-08 15:08:09 +01:00
b24010ff81
More non-SKSE feature flags
2024-02-08 07:45:07 +01:00
1a9175d4b7
Fixed possible division by zero in CritterMoth
2024-02-08 06:51:35 +01:00
c806c1a482
Volume manipulation in the accusation scene is disabled without SKSE
2024-02-08 05:54:17 +01:00
810ded0020
Remade ToArray() formlist loops to vanilla
2024-02-08 04:36:53 +01:00
90a5a2868e
Gracefully disable some SKSE-dependent features
2024-02-07 16:57:20 +01:00
55865dc379
Moved the On Slaught cloak effect to the effect script
2024-02-07 15:27:02 +01:00
79b6c5f6fe
Replaced scripted implementation of silent shouts with a perk
2024-02-07 08:24:19 +01:00
8d71367ba4
Do not call IsHarvested() when SKSE is not loaded, added a couple SKSE checks
2024-02-07 05:59:22 +01:00
02ec6d9ac3
New game updates
2024-02-07 05:05:33 +01:00
755f068713
Rewrote _00E_LootContainer, fixed double sound on picking up gold stacks
2024-02-05 14:15:49 +01:00
d3a52d735c
Removed CombatMusicControl
2024-02-05 03:17:04 +01:00
16f10be14a
Moved torch reequipping to a separate script
2024-02-05 02:49:56 +01:00
0c25f928dc
Moved mound digging to a quest
2024-02-05 01:33:58 +01:00
300b559ba3
Updated KillMove sync
2024-02-04 23:35:54 +01:00
bc71ba52b0
VR-compatible build
2024-02-03 12:30:59 +01:00
78519a773a
Removed the UI script check, SKSE scripts are pre-packaged now
2024-02-03 10:26:53 +01:00
5e58098fba
More fixed MQ16 visions
2024-02-03 06:02:22 +01:00
408af4d341
Fixed the decapitation vision in MQ16
2024-02-02 17:16:02 +01:00
d80a4ef671
Updated combat music control in Starcity
2024-02-02 14:38:29 +01:00
c140a017d2
Removed arbitrary god mode disabling before using the elevator in Starcity
2024-02-02 10:32:00 +01:00
05ff85a25e
Fixed position of a trigger box for the elevator scene in Starcity; fixed conditions in the scene with hidden stairs
2024-02-02 09:44:11 +01:00
fd04087cfe
Block menus in the MQ12c dream
2024-02-02 02:30:05 +01:00
72b6cb77c1
Revert "Allow saving in the MQ10a dream scene"
...
This reverts commit b8e60f70e5
.
2024-02-02 01:57:13 +01:00
d1f603e9b9
Move time before moving to the MQ12c dream area to avoid spawning nocturnal insects at 18:30
2024-02-02 01:39:35 +01:00
3f08478b18
Moved locking doors during the siege to a separate perk
2024-02-01 14:48:17 +01:00
203bd62204
Doubled the number of Moonglow Moths spawns, Butterflies Unchained made Ryneus' task harder
2024-02-01 10:34:13 +01:00
6a89c5a328
Merged removed password inputs
2024-02-01 06:33:27 +01:00
6dfaa33219
Removed password inputs from Dal Galars locks
2024-02-01 06:10:58 +01:00
d15ea438a0
Fixed barrels blowing up too early in Angel with fixed TrapExplosiveGas
2024-02-01 04:53:46 +01:00
b8e60f70e5
Allow saving in the MQ10a dream scene
2024-02-01 01:29:31 +01:00
11b6e15e66
Moved the GetNewGameCount() check to the init quest
2024-02-01 00:23:00 +01:00
b880f158bf
Do not allow the horse flute to reset previously disabled player controls
2024-01-31 21:29:44 +01:00
bad3bd49c3
Block loot menus in _00E_WhatWeDeserveAchievementSC
2024-01-31 20:58:03 +01:00
317826b960
Block loot menus on Cuthbert's grave
2024-01-31 20:48:17 +01:00
5100978937
Moved pipe smoking to OnObjectEquipped in alias
2024-01-31 20:23:34 +01:00
2a551af37a
Disabled combat event listener
2024-01-31 09:00:03 +01:00
757abbdcc4
Disabled scripted combat music control, returned to threat-based Skyrim formula
2024-01-31 06:23:50 +01:00
305090cc91
Updated hero menu
2024-01-31 01:57:20 +01:00
e09ea8123d
Updated build script
2024-01-30 06:17:34 +01:00
8ea3423be5
Added a few script version checks
2024-01-29 06:41:24 +01:00
be0053d572
Added a _00E_QuestFunctions check to DLL
2024-01-29 06:30:25 +01:00
f76762381f
Simplified _00E_FS_NQR_SQ_01_Functions, removed SKSE dependency
2024-01-29 05:52:32 +01:00
f3dea2bce8
The Father and Letho arrive to the Temple without short visibility at the start
2024-01-29 05:20:27 +01:00
3763b26754
Updated the dialogue menu patch
2024-01-28 23:28:29 +01:00
2e0fc2f45c
Prevent dropping Nessah's heart before handing it in
2024-01-28 06:30:27 +01:00
1f4fa33920
Updated SprigganFXSCRIPT
2024-01-28 06:29:17 +01:00
31646a4eac
Added a Is3DLoaded() check to critterMoth
2024-01-28 04:25:02 +01:00
3805291636
Fixed restoring speedmult after recovering from the werewolf form
2024-01-28 04:15:56 +01:00
77a3e6c066
Move apparition to player after leaving the Arena
2024-01-28 03:33:51 +01:00
e4a82bd4c8
Fixed coin script
2024-01-28 02:09:14 +01:00
1e18583b65
Removed unnecessary SKSE dependency from _00E_FS_NQ07_ErdhaufenScript
2024-01-27 22:40:28 +01:00
839df7c06f
Fixed Papyrus spam in _00E_FS_NQ07_LightScript
2024-01-27 22:31:45 +01:00
f5e9064d9e
Increased target distance to the marker in a Dijaam's scene, sometimes she stops before reaching it
2024-01-27 21:43:10 +01:00
1089d32429
Added a sanity check to OnEffectFinish in sprigganCallAnimalsAOE
2024-01-27 21:03:42 +01:00
243dde6fb3
Updated SprigganFXSCRIPT
2024-01-27 20:55:51 +01:00
d59ee1f499
Updated SprigganFXSCRIPT
2024-01-27 07:01:57 +01:00
fd7a9aaa3c
Rewrote SprigganFXSCRIPT
2024-01-27 02:10:55 +01:00
1aae79648f
Updated autosave system
2024-01-27 02:08:28 +01:00
09d6af2354
Added a separate faction to track player's rank in the Golden Sickle, fixes lack of reaction of Ark citizens to player assault
2024-01-26 06:22:46 +01:00
27946c01a1
Play the mauling animation when werewolf activates a grave
2024-01-26 02:15:22 +01:00
dcaa1ae6b6
Added ownership checks to _00E_ContainerController
2024-01-25 20:41:41 +01:00
8ede3c6300
Update item list with Papyrus after blueprint sorting
2024-01-25 06:01:59 +01:00
f8ec1c0874
Prevent grave digging in werewolf form
2024-01-25 02:39:16 +01:00
ead0fa21b8
Butterflies Unchained additions, added an Is3DLoaded() check to WarpToNewPlant() in crittermoth
2024-01-25 01:03:09 +01:00
ad5d716e41
Fixed SF_NQ_G_07Mael_SC04_DijaamPr_0013F712 not matching source code
2024-01-24 22:54:29 +01:00
33ab86a112
Moved getting autosave name to DLL
2024-01-24 18:14:31 +01:00
494ec674c1
Removed removal of the protected flag from bounty targets (no need)
2024-01-24 17:57:20 +01:00
28113e356d
Added missing property to _00E_FS_NQR01_StartBoxSC
2024-01-24 17:55:26 +01:00
018f37e502
Removed "Use Emotion Animation" from "You have my word, my fair lady", preventing Jespar from bowing
2024-01-23 21:01:46 +01:00
d7abf2a3aa
Do not start combat music when brawling
2024-01-23 20:01:02 +01:00
6eb0689e3a
Updated mount name control
2024-01-23 16:16:40 +01:00
a3560e8e65
Another update for unloaded smokers
2024-01-23 05:13:50 +01:00
627fa71a4e
Removed the crash failsafe on the Riverville tavern door, not reproducible in SE
2024-01-23 03:03:28 +01:00
db6dd31c9b
Update autosave interval on journal menu close
2024-01-22 23:42:34 +01:00
615f65c59c
Do not trigger events on unloaded smoking actors
2024-01-22 22:44:32 +01:00
1beee1c6e1
Remade the Blueprint Collection item to MISC, added automatically with the first found blueprint, added an option to store single unique copies automatically
2024-01-22 16:01:07 +01:00
d0512f2177
Improved critter.psc fix
2024-01-21 15:15:07 +01:00
5401437976
Optimized FXBirdFleeSCRIPT
2024-01-21 15:14:09 +01:00
b0b4f3195f
Prevent player from leaving the first conversation with Jespar
2024-01-21 02:53:21 +01:00
0f7fde96b4
Fixed Papyrus spam on unloaded critters
2024-01-21 02:42:05 +01:00
331e241b60
Removed Is3DLoaded() check from CheckCellAtached(), causes critters to never appear
2024-01-20 21:15:23 +01:00
afa68ffd25
Force borderless mode with INI toggle, a workaround for freezing during Bink playback
2024-01-20 19:28:29 +01:00
80cb664bbc
Show new carry weight after eating an Ice Claw
2024-01-20 15:46:56 +01:00
ad8882da07
Show the near death video in quick start to provide context for thoughts on screen
2024-01-20 05:02:25 +01:00
80af73332a
Fixed Father property in _00E_FS_NQR05_Bossfight_TharaelSC
2024-01-20 04:30:11 +01:00
c79a974281
Merged changed HumanHeart tracking
2024-01-19 22:53:24 +01:00
2e41a7ef8d
Moved HumanHeart tracking from item script to quest alias
2024-01-19 22:35:30 +01:00
d2016d1240
Fixed non-matching script sources in MQ01
2024-01-19 18:38:08 +01:00
2db96586c2
Cleaned up TrapExplosiveGas
2024-01-19 04:25:20 +01:00
8c999a6fd6
Oil traps ignite from lightning spells, fixed logical mistakes in TrapExplosiveGas, preventing ignition in some cases
2024-01-19 02:32:53 +01:00
c6d5fff031
Set KillMove value from bVATSDisable:VATS on new game
2024-01-18 15:30:41 +01:00
93d7539196
Fixed crash caused by _00E_EngineBugfixAlias, calling ResetHelpMessage in menu mode
2024-01-18 04:07:21 +01:00
7a86fcfb42
Improved killmove switching in effect scripts
2024-01-18 01:24:44 +01:00
59698590b4
Merged new MCM options
2024-01-17 22:59:08 +01:00
719d00d4b6
Added an MCM option to toggle killmoves
2024-01-17 22:50:37 +01:00
f85cf43704
Added an MCM option to toggle companion health bars
2024-01-17 22:25:32 +01:00
f4b55f995d
Separated companions health bar controller
2024-01-17 21:16:51 +01:00
4fd11efe0a
Do not disable god mode on wishing well init and Kurmai's reappearance
2024-01-17 04:13:47 +01:00
acb1326376
Toggle god mode off before killing the player with a script
2024-01-17 03:42:38 +01:00
7a4e5e4e3b
Removed unused scripts
2024-01-17 03:23:47 +01:00
6817c41ff9
All used scripts are accounted for, number of pex files matches the number of psc
2024-01-16 04:53:08 +01:00
132fd01acf
Removed obsolete scripts
2024-01-16 03:15:01 +01:00
acad9fc22e
Added missing decompiled psc files
2024-01-16 02:56:39 +01:00
9c59bb0b80
Removed obsolete scripts
2024-01-16 02:25:29 +01:00
df4ecd3b87
Merged FS_NQ03 looting perk
2024-01-15 23:47:32 +01:00
38bad6c50e
Block object activation with a perk in FS_NQ03
2024-01-15 23:15:17 +01:00
2a51d12219
Handle null pointers in IsInRegion
2024-01-15 22:17:14 +01:00
a43aa14bef
Use TESHitEvent to track unlock spell hits
2024-01-15 05:01:05 +01:00
3c1725cbcb
Merged combat music update
2024-01-15 03:08:29 +01:00
fbbf0bd7f7
Manage combat music with a quest, removed _00E_CombatSoundtrackScript from 800+ objects
2024-01-15 02:47:42 +01:00
e15bec3672
Removed some obsolete functions
2024-01-14 20:18:53 +01:00
df2832f5d7
Merged reworked lockpicking and pickpocketing bonuses
2024-01-14 17:28:06 +01:00
4805a55db5
Reworked _00E_ChestAndDoorLockScript to a quest+perk implementation for better compatibility with QuickLoot RE
2024-01-14 04:15:47 +01:00
6e1bf5a6e9
Moved lockpicking gold bonus to ContainerController
2024-01-13 20:15:47 +01:00