243dde6fb3
Updated SprigganFXSCRIPT
2024-01-27 20:55:51 +01:00
d59ee1f499
Updated SprigganFXSCRIPT
2024-01-27 07:01:57 +01:00
fd7a9aaa3c
Rewrote SprigganFXSCRIPT
2024-01-27 02:10:55 +01:00
1aae79648f
Updated autosave system
2024-01-27 02:08:28 +01:00
09d6af2354
Added a separate faction to track player's rank in the Golden Sickle, fixes lack of reaction of Ark citizens to player assault
2024-01-26 06:22:46 +01:00
27946c01a1
Play the mauling animation when werewolf activates a grave
2024-01-26 02:15:22 +01:00
dcaa1ae6b6
Added ownership checks to _00E_ContainerController
2024-01-25 20:41:41 +01:00
8ede3c6300
Update item list with Papyrus after blueprint sorting
2024-01-25 06:01:59 +01:00
f8ec1c0874
Prevent grave digging in werewolf form
2024-01-25 02:39:16 +01:00
ead0fa21b8
Butterflies Unchained additions, added an Is3DLoaded() check to WarpToNewPlant() in crittermoth
2024-01-25 01:03:09 +01:00
ad5d716e41
Fixed SF_NQ_G_07Mael_SC04_DijaamPr_0013F712 not matching source code
2024-01-24 22:54:29 +01:00
33ab86a112
Moved getting autosave name to DLL
2024-01-24 18:14:31 +01:00
494ec674c1
Removed removal of the protected flag from bounty targets (no need)
2024-01-24 17:57:20 +01:00
28113e356d
Added missing property to _00E_FS_NQR01_StartBoxSC
2024-01-24 17:55:26 +01:00
018f37e502
Removed "Use Emotion Animation" from "You have my word, my fair lady", preventing Jespar from bowing
2024-01-23 21:01:46 +01:00
d7abf2a3aa
Do not start combat music when brawling
2024-01-23 20:01:02 +01:00
6eb0689e3a
Updated mount name control
2024-01-23 16:16:40 +01:00
a3560e8e65
Another update for unloaded smokers
2024-01-23 05:13:50 +01:00
627fa71a4e
Removed the crash failsafe on the Riverville tavern door, not reproducible in SE
2024-01-23 03:03:28 +01:00
db6dd31c9b
Update autosave interval on journal menu close
2024-01-22 23:42:34 +01:00
615f65c59c
Do not trigger events on unloaded smoking actors
2024-01-22 22:44:32 +01:00
1beee1c6e1
Remade the Blueprint Collection item to MISC, added automatically with the first found blueprint, added an option to store single unique copies automatically
2024-01-22 16:01:07 +01:00
d0512f2177
Improved critter.psc fix
2024-01-21 15:15:07 +01:00
5401437976
Optimized FXBirdFleeSCRIPT
2024-01-21 15:14:09 +01:00
b0b4f3195f
Prevent player from leaving the first conversation with Jespar
2024-01-21 02:53:21 +01:00
0f7fde96b4
Fixed Papyrus spam on unloaded critters
2024-01-21 02:42:05 +01:00
331e241b60
Removed Is3DLoaded() check from CheckCellAtached(), causes critters to never appear
2024-01-20 21:15:23 +01:00
80cb664bbc
Show new carry weight after eating an Ice Claw
2024-01-20 15:46:56 +01:00
ad8882da07
Show the near death video in quick start to provide context for thoughts on screen
2024-01-20 05:02:25 +01:00
80af73332a
Fixed Father property in _00E_FS_NQR05_Bossfight_TharaelSC
2024-01-20 04:30:11 +01:00
c79a974281
Merged changed HumanHeart tracking
2024-01-19 22:53:24 +01:00
2e41a7ef8d
Moved HumanHeart tracking from item script to quest alias
2024-01-19 22:35:30 +01:00
d2016d1240
Fixed non-matching script sources in MQ01
2024-01-19 18:38:08 +01:00
2db96586c2
Cleaned up TrapExplosiveGas
2024-01-19 04:25:20 +01:00
8c999a6fd6
Oil traps ignite from lightning spells, fixed logical mistakes in TrapExplosiveGas, preventing ignition in some cases
2024-01-19 02:32:53 +01:00
c6d5fff031
Set KillMove value from bVATSDisable:VATS on new game
2024-01-18 15:30:41 +01:00
93d7539196
Fixed crash caused by _00E_EngineBugfixAlias, calling ResetHelpMessage in menu mode
2024-01-18 04:07:21 +01:00
7a86fcfb42
Improved killmove switching in effect scripts
2024-01-18 01:24:44 +01:00
59698590b4
Merged new MCM options
2024-01-17 22:59:08 +01:00
719d00d4b6
Added an MCM option to toggle killmoves
2024-01-17 22:50:37 +01:00
f85cf43704
Added an MCM option to toggle companion health bars
2024-01-17 22:25:32 +01:00
f4b55f995d
Separated companions health bar controller
2024-01-17 21:16:51 +01:00
4fd11efe0a
Do not disable god mode on wishing well init and Kurmai's reappearance
2024-01-17 04:13:47 +01:00
acb1326376
Toggle god mode off before killing the player with a script
2024-01-17 03:42:38 +01:00
7a4e5e4e3b
Removed unused scripts
2024-01-17 03:23:47 +01:00
6817c41ff9
All used scripts are accounted for, number of pex files matches the number of psc
2024-01-16 04:53:08 +01:00
132fd01acf
Removed obsolete scripts
2024-01-16 03:15:01 +01:00
acad9fc22e
Added missing decompiled psc files
2024-01-16 02:56:39 +01:00
9c59bb0b80
Removed obsolete scripts
2024-01-16 02:25:29 +01:00
df4ecd3b87
Merged FS_NQ03 looting perk
2024-01-15 23:47:32 +01:00
38bad6c50e
Block object activation with a perk in FS_NQ03
2024-01-15 23:15:17 +01:00
2a51d12219
Handle null pointers in IsInRegion
2024-01-15 22:17:14 +01:00
a43aa14bef
Use TESHitEvent to track unlock spell hits
2024-01-15 05:01:05 +01:00
3c1725cbcb
Merged combat music update
2024-01-15 03:08:29 +01:00
fbbf0bd7f7
Manage combat music with a quest, removed _00E_CombatSoundtrackScript from 800+ objects
2024-01-15 02:47:42 +01:00
e15bec3672
Removed some obsolete functions
2024-01-14 20:18:53 +01:00
df2832f5d7
Merged reworked lockpicking and pickpocketing bonuses
2024-01-14 17:28:06 +01:00
4805a55db5
Reworked _00E_ChestAndDoorLockScript to a quest+perk implementation for better compatibility with QuickLoot RE
2024-01-14 04:15:47 +01:00
6e1bf5a6e9
Moved lockpicking gold bonus to ContainerController
2024-01-13 20:15:47 +01:00
5dc76239c8
Reworked hidden stashes to a ContainerController quest alias instead of attached script
2024-01-13 20:15:10 +01:00
68c68c6a3e
Fixed IsAttached() Papyrus error spam in critter.psc
2024-01-13 15:39:17 +01:00
dac9c5950a
Made bounty targets protected instead of essential - fixes rare cases, when they could not be killed
2024-01-12 20:13:38 +01:00
063c4ca3f4
Renamed followerpanel.swf and removed it from loose files
2024-01-12 15:11:01 +01:00
af3a933e2b
Added quick start
2024-01-11 21:24:54 +01:00
eff44b1e23
Removed calling player an idiot from _00E_EPUpdateFunctions
2024-01-11 13:33:32 +01:00
f5ae34fc7f
Consolidated engine bugfixes into a separate quest
2024-01-11 13:14:18 +01:00
781988d6d6
Moved GetPlayerClassNameGlobal() to EnderalFunctions
2024-01-11 12:33:30 +01:00
eeb35a7dae
Prevent saving before race menu
2024-01-11 12:24:47 +01:00
68d9a97ded
Moved stuck help message fix from _00E_MQP01_Functions
2024-01-10 23:26:46 +01:00
a600cd5022
Renamed ore vein scripts to avoid overwriting by Skyrim mods
2024-01-10 18:34:07 +01:00
2ec5f7da38
Allow interruption of all videos
2024-01-10 16:53:20 +01:00
267c1bff72
Removed a few obsolete scripts
2024-01-10 15:49:41 +01:00
6215476e88
Fixed _00E_MQ08PressurePlate not matching source code
2024-01-10 15:15:58 +01:00
976927b6eb
Replaced GetStage/SetStage shortcuts
2024-01-10 15:08:24 +01:00
b5c1a5b3ad
Removed _00E_FS_IsForgottenStoriesActivated checks
2024-01-10 14:29:46 +01:00
84c47e3a43
Made _00E_AchievementsEnabled constant, removed all refs
2024-01-10 01:46:13 +01:00
889c7a38c3
Split Levelsystem into smaller services, removed _00E_QuestFunctions, Levelsystem, and all attached aliases
2024-01-09 23:00:18 +01:00
0b42275a81
Removed Levelsystem from _00E_FS_NQR03_PageCounterSC
2024-01-05 21:56:38 +01:00
bec1353615
Removed Levelsystem from _00E_FS_SleightOfHand_HiddenSlotSC
2024-01-05 21:44:35 +01:00
99b8841706
Merged separated armor set listener
2024-01-05 21:26:56 +01:00
d66445da5b
Moved armor set listener to a separate quest
2024-01-05 21:06:45 +01:00
cc4c637b52
Removed Levelsystem from magical symbols
2024-01-05 19:38:04 +01:00
4c3f824c34
Added _00E_EPHandler to handle out experience points
2024-01-05 19:26:23 +01:00
4f7ee5227e
Removed Levelsystem from NQ34_WildMageREF
2024-01-05 19:01:23 +01:00
837cb8d3f2
Removed Levelsystem from voiced letters
2024-01-05 17:58:41 +01:00
db4242330b
Moved all Enable/DisableDialogueQuitting() calls from _00E_QuestFunctions to EnderalFunctions
2024-01-05 15:54:31 +01:00
323f9c575d
Moved cell name control alias from Levelsystem to a separate quest
2024-01-05 12:40:50 +01:00
522839fe27
Moved weather control alias from Levelsystem to a separate quest
2024-01-04 22:35:35 +01:00
ef56d468c5
Hero menu: moved handling to DLL, opens on Quick Stats hotkey, added widescreen support
2023-12-19 16:58:36 +01:00
a72dd6611e
Removed outdated script _FS_Phasmalist_AffinityControlQuest
2023-12-19 06:14:47 +01:00
f7c3f19385
Added _00E_Game_SkillmenuSC placeholder for outdated mods
2023-12-19 06:05:06 +01:00
dee35927cb
Renamed _00E_Game_SkillmenuSC to _00E_AffinityControl
2023-12-19 05:53:55 +01:00
162085c155
Removed dialoguemenu.swf and controlmap.txt from loose files
2023-12-19 05:32:42 +01:00
a3192c6036
Fixed the tween menu patch on 1.5.97, new controlmap.txt
2023-12-18 17:11:40 +01:00
d4cda7ea92
Split the _00E_Game_SkillmenuSC alias into three separate quests, removed the Hero Menu hotkey setting
2023-12-18 16:28:12 +01:00
2b3f294bb4
Removed redundant checks and updates from _00E_Game_SkillmenuSC intended to fix hotkey registrations, prone to breaking due to missing RegisterForMenu() in OnPlayerLoadGame
2023-12-17 09:12:42 +01:00
9f95c8e68e
Hero Menu via Skills in the Tween Menu
2023-12-15 21:39:41 +01:00
467852f52e
Open journal in locked dialogs instead of the message box - fixes the oldest issue, specific to Enderal SE
2023-12-15 15:18:43 +01:00
13635df9f8
Handle blocking dialogs with DLL, replaced dialoguemenu.swf with unchanged Better Dialogue Controls
2023-12-15 07:26:39 +01:00
e5e81477e6
Fixed warnings in defaultDisableHavokOnLoad and _00E_Theriantrophist_Chymikum
2023-12-13 10:37:10 +01:00
62f134f095
Auto-eat found ice claws
2023-12-10 07:33:30 +01:00
ba655e1df5
Replaced GetActorRef() shortcuts
2023-12-08 03:57:30 +01:00
6f1abd6630
Removed unused werewolf scripts
2023-12-08 03:50:43 +01:00
d6f6617172
Replaced actor value shortcuts
2023-12-08 03:45:53 +01:00
decbbb869b
Added 145 general purpose Skyrim scripts to use in mods
2023-12-08 03:08:54 +01:00
ae5bb8af7d
Added USSEP fixes to 47 scripts
2023-12-07 23:57:19 +01:00
33372b8b1a
Removed obsolete apparition alias from _FS_Phasmalist_ControlQuest
2023-12-06 15:38:49 +01:00
8e8df2c91b
Updated ObjectReference to 1.6.1130
2023-12-05 17:58:10 +01:00
5ce8430a66
Removed AchievementsScript (no relation to Enderal)
2023-12-05 08:43:10 +01:00
89b1ab13d5
Removed Dark Brotherhood scripts
2023-12-05 08:19:23 +01:00
93df875f35
Removed Companions guild scripts
2023-12-05 08:04:09 +01:00
edfd085c24
Removed Skyrim-specific HardWorkerWoodScript
2023-12-05 07:32:23 +01:00
3eae6273e3
SkyUI font set to large by default (Enderal font stays small on both small and medium presets)
2023-12-05 07:16:27 +01:00
87750fc127
Removed dragon code, specific to Skyrim
2023-12-05 06:44:05 +01:00
3647ad6dd0
Cleared CWScript to avoid dependency on a bunch of Skyrim civil war scripts
2023-12-05 05:41:36 +01:00
a8f9ae717e
Added remaining 205 used Skyrim scripts
2023-12-04 16:02:58 +01:00
18ce431b26
Added missing base + SKSE script objects
2023-12-04 15:58:18 +01:00
ea329209ee
Added Butterflies Unchained 1.1 by runesick
2023-12-04 12:34:23 +01:00
a3554130b4
Do not request autosaves when player is riding or swimming; removed unused starting/stopping functions
2023-12-04 02:29:10 +01:00
962a0861cd
Reworked autosave system - rotating saves no longer get overwritten by regular autosaves on travel and sleep
2023-12-03 23:45:37 +01:00
b46a7f7071
Removed _00E_Theriantrophist_Update_12, the last script depending on JContainers
2023-12-03 20:14:39 +01:00
a78c337559
Removed unused headtrack functions from _00e_questfunctions
2023-12-01 23:07:16 +01:00
57b68c6864
Moved stuck help messages fix to a separate quest, other player setup updates
2023-11-28 20:45:08 +01:00
e6e3f324fb
Moved SetAutoSaveInterval() to the AutoSave quest alias
2023-11-28 18:14:37 +01:00
f3605bb8d6
Repurposed unused FixStuckConversations quest to start quests from formlist
2023-11-28 17:39:13 +01:00
082c1f7bbe
Moved mount name updates to mount aliases
2023-11-27 19:19:05 +01:00
6c5ab0e966
Moved KillMove sync to a separate quest
2023-11-27 17:27:59 +01:00
bdd260473e
Removed FailsafeMQ05PrologueAliases() from _00E_PlayerSetUpScript, duplicated in MQ04
2023-10-28 21:26:56 +02:00
54dfde9cbf
Moved ResetArmorWeightPerks() to a separate quest
2023-10-28 00:36:54 +02:00
7e77aa6acb
Removed unused RealPlayer state from _00E_PlayerSetUpScript
2023-10-27 21:19:32 +02:00
ddf5960320
Moved integrity checks to a separate quest
2023-10-27 21:14:07 +02:00
687c28275b
User PlayerRef as alias in update quest
2023-10-27 19:36:32 +02:00
b3bc5a68b7
Merged game update quest
2023-10-27 19:05:57 +02:00
08ece8c74b
Moved game upgrades to a separate quest
2023-10-27 18:47:52 +02:00
9bdf9a2640
Removed the More Affinities check, it is now redundant
2023-10-27 18:04:47 +02:00
7b24aa0767
Implemented Papyrus script version checking, added versions to 4 core scripts
2023-10-26 21:22:14 +02:00
278c4cfefd
Added CritterSpawn Congestion Fix 1.52 by Excinerus
2023-10-25 23:34:09 +02:00
ea53444dbe
Removed update procedures
2023-10-25 23:32:49 +02:00
d224bcbe21
Removed ResetAI() from Bello's OnPackageStart, starting an infinite loop (reported by Lirk)
2023-10-21 20:28:26 +02:00
c428861029
Fixed swapped objectives in Call of the Hunt
2022-09-29 21:35:36 +02:00
ff965bc21d
Unregister dialog exit listener on normal menu closing
2022-09-27 11:55:13 +02:00
fec0932935
Bumped version in _00E_PlayerSetUpScript
2022-09-16 21:51:04 +02:00
b9e31b898f
Updated changelog and build script
2022-09-16 19:52:34 +02:00
d89079e13f
Actors, shattered after Arctic Wind, were respawning in frozen state
2022-09-16 18:48:47 +02:00
671b1dc65c
Reverted dialoguemenu.swf to the pre-2.0.12 version and replaced quest journal in locked dialogs with a quit prompt. Discarded solution caused increased framerate in menu mode and was making scrolling unusable.
2022-09-14 22:29:15 +02:00
8cf8d9eb8b
Removed redundant fadeout before The Father's arrival scene
2022-09-12 19:52:56 +02:00
25c001ce7f
The Father's arrival scene might fail to properly start
2022-09-12 19:20:58 +02:00
b0e6578aba
During update, add quest potion perks (2.0.12 hotfix 1)
2022-09-11 12:53:39 +02:00
4af0bac863
Moved SetActorScale from _00E_QuestFunctions to a dedicated script to workaround the issue, when users overwrite _00E_QuestFunctions installing outdated mods and break player rescaling
2022-09-07 13:28:43 +02:00
5e515f29f6
Updated build script
2022-09-05 17:44:25 +02:00
0248ee8ef9
Added Eddoursul's Lucky Coin
2022-09-01 18:33:54 +02:00
0804c304b9
Use relative volume levels in the accusation scene instead of cranking up the volume to 100%
2022-09-01 16:38:08 +02:00
5a6f72413d
Reverted The Elixir automatic ingredient use
2022-08-25 13:52:52 +02:00
2dc5ae454a
Fixed powder barrels not blowing up from hit with a fire arrow
2022-08-24 01:50:58 +02:00
1e8da21041
Fixed Jespar not following player in the Word of the Dead after combat in waiting state
2022-08-23 16:07:54 +02:00
9ba7c7c1fa
Quest potion messages use "Replace default" for their entrypoint
2022-08-23 01:17:12 +02:00
bb3adbf9b9
Send a custom event before talisman crafting
2022-08-22 21:06:51 +02:00
8665f1c000
A separate event for the portable laboratory
2022-08-22 17:54:42 +02:00
afcdc829e5
Added a delay after sending Enderal_StartCrafting in portable laboratory
2022-08-21 23:26:21 +02:00
c085ddc9ca
Recompiled a few scripts
2022-08-21 23:04:58 +02:00
ccf24fd8c5
Mirell's elixir automatically pulls ingredients from the Secure Chest as well
2022-08-21 21:12:50 +02:00
ba2f87de52
The dismantle perk message uses standard activate entrypoint instead of scripted message
2022-08-20 00:15:45 +02:00
28ff084978
Send SKSE events on spectralization
2022-08-18 16:07:13 +02:00
868a0af918
Send SKSE events when using custom crafting stations
2022-08-17 21:52:14 +02:00
7843a8b161
Working Shadow Dancer: if a weak enemy is killed under the Psychosis effect, it's reanimated to fight on player's side for 60 seconds
2022-08-16 16:52:30 +02:00
aeceee87b3
Fixed the warning on the Nobles Quarter gates during Black Light Part 2 getting triggered by NPCs
2022-08-12 20:20:17 +02:00
5063f9949a
Fixed help messages getting permanently stuck on screen, if a savegame is loaded while they are showing
2022-08-12 19:49:41 +02:00
966d7a5c1b
Show Arcane Fever warnings as help messages
2022-08-12 19:20:32 +02:00
623d660f55
Added the Unnecessarily Fixed Fixed Dragon Stalking Fix by tarlazo and KirbonatedBeverage
2022-08-11 21:27:16 +02:00
b67d6bc9a9
Do not clear player alias in The Elixir since it's used later in a condition
2022-08-11 19:28:57 +02:00
d270c356c9
Removed property with non-existing _00E_NQ_G_01GunamMessage from _00E_NQ_G_01_Functions
2022-08-11 13:20:18 +02:00
40131320bb
Added scripted ResetAI() to Bello, the package fix wasn't enough
2022-08-11 01:33:21 +02:00
1495c475b5
_00E_Theriantrophist_AlchemyControl: somehow, named argument did not work as intended, replaced with just value
2022-08-11 01:01:14 +02:00
53b5d3bc08
Increased delay before showing health bars on game load, fixes some actors not showing up
2022-08-10 22:21:49 +02:00
655d84bc41
Added GetPlayerFollowers() to EnderalSE.dll
2022-08-10 22:04:41 +02:00
7b91327a04
Remove only one Rune Key in the Abandoned Temple; Rune Key has a price
2022-08-09 21:31:57 +02:00
9e088bb673
_00E_Theriantrophist_AlchemyControl: when we are out of slots, forget items player does not have
2022-08-04 22:58:14 +02:00
8a6ba329d9
Updated build script
2022-08-04 22:30:27 +02:00
a6e464f62d
Re-added UnlockAchievement to Game.pex in case some older mod calls it
2022-08-04 21:54:10 +02:00
7f4ea4e047
Check for JContainers before running _00E_Theriantrophist_Update_12
2022-08-04 21:37:50 +02:00
b1f2ef17b5
Added dummy SKSE.pex
2022-08-04 21:37:18 +02:00
5bbb5f75af
Added an argument check to HealthBarManager
2022-08-04 00:24:55 +02:00
99c3d3a01d
Moved UnlockAchievement from Game.pex to Steam.pex
2022-08-03 23:19:58 +02:00
51b49535ed
Converted Steam DLL to CommonLibSSE-NG; cross-runtime build SE/AE/VR
2022-08-03 23:16:51 +02:00
0c8c29a779
Refactored _00E_Theriantrophist_AlchemyControl to use vanilla arrays, removed JContainers requirement
2022-08-01 20:03:24 +02:00
3923bfcfe5
Added SkyUI files, required for quest_journal to work, and removed SkyUI checks
2022-08-01 16:28:02 +02:00
8e90f116ef
Split dependency checks to enable overriding of only specific ones
2022-08-01 14:43:38 +02:00
b881b673a0
Improved MCM migration
2022-08-01 14:42:32 +02:00
1a8a7f16aa
Refactored health bars to SKSE events; SkyUI is now decoupled and is completely optional
2022-08-01 03:33:22 +02:00
55f7e22fa3
Moved MCM from Levelsystem; blacklisted Enderal_FS_More_Affinities.esp
2022-08-01 02:45:25 +02:00
f2150e94ef
Ported Enderal DLL to CommonLibSSE-NG:
...
- Cross-runtime build, tested on SE and AE
- Intergrated Flat Map Markers and Stay At The System Page
- Added tons of sanity checks
- Automatically overrides bFreebiesSeen, bInvalidateOlderFiles, and bModManagerMenuEnabled INI values
2022-07-31 20:55:11 +02:00
a2a6af4e07
Removed _00E_Theriantrophist_BlockCraftingSC, FS_NQ05_AlchemyScript, and FS_NQ07_AlchemyScript from all crafting stations, their functions moved to default player perks
2022-07-30 00:05:32 +02:00
b5e5478fbd
Added checks for incompatible mods: DLC, CC, USSEP, Tamriel worldspace, Skyrim cells
2022-07-29 19:32:56 +02:00
9ede1e012b
Once per session, check if something overrides MQP01Home (usually Tamriel) and show a corner notification
2022-07-29 01:36:04 +02:00
7b379f4af5
Crafting refactoring update
2022-07-28 23:24:44 +02:00
4737d589a2
_00E_Theriantrophist_AlchemyControl: unregister potions on game load instead of in OnItemAdded, do not unregister potions in the secure chest
2022-07-28 23:24:44 +02:00
3b5bc3fffe
Prevent users from starting game twice during the same session to avoid an engine bug
2022-07-28 23:24:43 +02:00
5f4d3814ea
Replaced scripts on crafting stations with perks
2022-01-07 14:51:21 +01:00
4731dd1b58
TheriantrophistControlQuest optimization and graceful degradation
2022-01-07 14:50:50 +01:00
b4622c6f98
Added formlist PlayerPerks to add redundancy in case of overridden Player record by an outdated mod
2021-12-29 22:44:07 +01:00