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d224bcbe21
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Removed ResetAI() from Bello's OnPackageStart, starting an infinite loop (reported by Lirk)
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2023-10-21 20:28:26 +02:00 |
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c428861029
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Fixed swapped objectives in Call of the Hunt
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2022-09-29 21:35:36 +02:00 |
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ff965bc21d
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Unregister dialog exit listener on normal menu closing
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2022-09-27 11:55:13 +02:00 |
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fec0932935
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Bumped version in _00E_PlayerSetUpScript
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2022-09-16 21:51:04 +02:00 |
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b9e31b898f
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Updated changelog and build script
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2022-09-16 19:52:34 +02:00 |
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d89079e13f
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Actors, shattered after Arctic Wind, were respawning in frozen state
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2022-09-16 18:48:47 +02:00 |
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671b1dc65c
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Reverted dialoguemenu.swf to the pre-2.0.12 version and replaced quest journal in locked dialogs with a quit prompt. Discarded solution caused increased framerate in menu mode and was making scrolling unusable.
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2022-09-14 22:29:15 +02:00 |
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8cf8d9eb8b
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Removed redundant fadeout before The Father's arrival scene
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2022-09-12 19:52:56 +02:00 |
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25c001ce7f
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The Father's arrival scene might fail to properly start
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2022-09-12 19:20:58 +02:00 |
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b0e6578aba
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During update, add quest potion perks (2.0.12 hotfix 1)
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2022-09-11 12:53:39 +02:00 |
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4af0bac863
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Moved SetActorScale from _00E_QuestFunctions to a dedicated script to workaround the issue, when users overwrite _00E_QuestFunctions installing outdated mods and break player rescaling
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2022-09-07 13:28:43 +02:00 |
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5e515f29f6
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Updated build script
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2022-09-05 17:44:25 +02:00 |
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0248ee8ef9
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Added Eddoursul's Lucky Coin
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2022-09-01 18:33:54 +02:00 |
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0804c304b9
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Use relative volume levels in the accusation scene instead of cranking up the volume to 100%
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2022-09-01 16:38:08 +02:00 |
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5a6f72413d
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Reverted The Elixir automatic ingredient use
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2022-08-25 13:52:52 +02:00 |
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2dc5ae454a
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Fixed powder barrels not blowing up from hit with a fire arrow
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2022-08-24 01:50:58 +02:00 |
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1e8da21041
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Fixed Jespar not following player in the Word of the Dead after combat in waiting state
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2022-08-23 16:07:54 +02:00 |
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9ba7c7c1fa
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Quest potion messages use "Replace default" for their entrypoint
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2022-08-23 01:17:12 +02:00 |
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bb3adbf9b9
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Send a custom event before talisman crafting
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2022-08-22 21:06:51 +02:00 |
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8665f1c000
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A separate event for the portable laboratory
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2022-08-22 17:54:42 +02:00 |
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afcdc829e5
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Added a delay after sending Enderal_StartCrafting in portable laboratory
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2022-08-21 23:26:21 +02:00 |
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c085ddc9ca
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Recompiled a few scripts
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2022-08-21 23:04:58 +02:00 |
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ccf24fd8c5
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Mirell's elixir automatically pulls ingredients from the Secure Chest as well
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2022-08-21 21:12:50 +02:00 |
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ba2f87de52
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The dismantle perk message uses standard activate entrypoint instead of scripted message
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2022-08-20 00:15:45 +02:00 |
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28ff084978
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Send SKSE events on spectralization
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2022-08-18 16:07:13 +02:00 |
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868a0af918
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Send SKSE events when using custom crafting stations
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2022-08-17 21:52:14 +02:00 |
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7843a8b161
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Working Shadow Dancer: if a weak enemy is killed under the Psychosis effect, it's reanimated to fight on player's side for 60 seconds
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2022-08-16 16:52:30 +02:00 |
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aeceee87b3
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Fixed the warning on the Nobles Quarter gates during Black Light Part 2 getting triggered by NPCs
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2022-08-12 20:20:17 +02:00 |
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5063f9949a
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Fixed help messages getting permanently stuck on screen, if a savegame is loaded while they are showing
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2022-08-12 19:49:41 +02:00 |
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966d7a5c1b
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Show Arcane Fever warnings as help messages
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2022-08-12 19:20:32 +02:00 |
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623d660f55
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Added the Unnecessarily Fixed Fixed Dragon Stalking Fix by tarlazo and KirbonatedBeverage
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2022-08-11 21:27:16 +02:00 |
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b67d6bc9a9
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Do not clear player alias in The Elixir since it's used later in a condition
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2022-08-11 19:28:57 +02:00 |
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d270c356c9
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Removed property with non-existing _00E_NQ_G_01GunamMessage from _00E_NQ_G_01_Functions
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2022-08-11 13:20:18 +02:00 |
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40131320bb
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Added scripted ResetAI() to Bello, the package fix wasn't enough
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2022-08-11 01:33:21 +02:00 |
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1495c475b5
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_00E_Theriantrophist_AlchemyControl: somehow, named argument did not work as intended, replaced with just value
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2022-08-11 01:01:14 +02:00 |
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53b5d3bc08
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Increased delay before showing health bars on game load, fixes some actors not showing up
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2022-08-10 22:21:49 +02:00 |
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655d84bc41
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Added GetPlayerFollowers() to EnderalSE.dll
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2022-08-10 22:04:41 +02:00 |
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7b91327a04
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Remove only one Rune Key in the Abandoned Temple; Rune Key has a price
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2022-08-09 21:31:57 +02:00 |
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9e088bb673
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_00E_Theriantrophist_AlchemyControl: when we are out of slots, forget items player does not have
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2022-08-04 22:58:14 +02:00 |
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8a6ba329d9
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Updated build script
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2022-08-04 22:30:27 +02:00 |
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a6e464f62d
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Re-added UnlockAchievement to Game.pex in case some older mod calls it
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2022-08-04 21:54:10 +02:00 |
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7f4ea4e047
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Check for JContainers before running _00E_Theriantrophist_Update_12
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2022-08-04 21:37:50 +02:00 |
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b1f2ef17b5
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Added dummy SKSE.pex
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2022-08-04 21:37:18 +02:00 |
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5bbb5f75af
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Added an argument check to HealthBarManager
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2022-08-04 00:24:55 +02:00 |
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99c3d3a01d
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Moved UnlockAchievement from Game.pex to Steam.pex
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2022-08-03 23:19:58 +02:00 |
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51b49535ed
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Converted Steam DLL to CommonLibSSE-NG; cross-runtime build SE/AE/VR
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2022-08-03 23:16:51 +02:00 |
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0c8c29a779
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Refactored _00E_Theriantrophist_AlchemyControl to use vanilla arrays, removed JContainers requirement
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2022-08-01 20:03:24 +02:00 |
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3923bfcfe5
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Added SkyUI files, required for quest_journal to work, and removed SkyUI checks
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2022-08-01 16:28:02 +02:00 |
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8e90f116ef
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Split dependency checks to enable overriding of only specific ones
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2022-08-01 14:43:38 +02:00 |
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b881b673a0
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Improved MCM migration
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2022-08-01 14:42:32 +02:00 |
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