|
ff965bc21d
|
Unregister dialog exit listener on normal menu closing
|
2022-09-27 11:55:13 +02:00 |
|
|
fec0932935
|
Bumped version in _00E_PlayerSetUpScript
|
2022-09-16 21:51:04 +02:00 |
|
|
b9e31b898f
|
Updated changelog and build script
|
2022-09-16 19:52:34 +02:00 |
|
|
d89079e13f
|
Actors, shattered after Arctic Wind, were respawning in frozen state
|
2022-09-16 18:48:47 +02:00 |
|
|
671b1dc65c
|
Reverted dialoguemenu.swf to the pre-2.0.12 version and replaced quest journal in locked dialogs with a quit prompt. Discarded solution caused increased framerate in menu mode and was making scrolling unusable.
|
2022-09-14 22:29:15 +02:00 |
|
|
8cf8d9eb8b
|
Removed redundant fadeout before The Father's arrival scene
|
2022-09-12 19:52:56 +02:00 |
|
|
25c001ce7f
|
The Father's arrival scene might fail to properly start
|
2022-09-12 19:20:58 +02:00 |
|
|
b0e6578aba
|
During update, add quest potion perks (2.0.12 hotfix 1)
|
2022-09-11 12:53:39 +02:00 |
|
|
4af0bac863
|
Moved SetActorScale from _00E_QuestFunctions to a dedicated script to workaround the issue, when users overwrite _00E_QuestFunctions installing outdated mods and break player rescaling
|
2022-09-07 13:28:43 +02:00 |
|
|
5e515f29f6
|
Updated build script
|
2022-09-05 17:44:25 +02:00 |
|
|
0248ee8ef9
|
Added Eddoursul's Lucky Coin
|
2022-09-01 18:33:54 +02:00 |
|
|
0804c304b9
|
Use relative volume levels in the accusation scene instead of cranking up the volume to 100%
|
2022-09-01 16:38:08 +02:00 |
|
|
5a6f72413d
|
Reverted The Elixir automatic ingredient use
|
2022-08-25 13:52:52 +02:00 |
|
|
2dc5ae454a
|
Fixed powder barrels not blowing up from hit with a fire arrow
|
2022-08-24 01:50:58 +02:00 |
|
|
1e8da21041
|
Fixed Jespar not following player in the Word of the Dead after combat in waiting state
|
2022-08-23 16:07:54 +02:00 |
|
|
9ba7c7c1fa
|
Quest potion messages use "Replace default" for their entrypoint
|
2022-08-23 01:17:12 +02:00 |
|
|
bb3adbf9b9
|
Send a custom event before talisman crafting
|
2022-08-22 21:06:51 +02:00 |
|
|
8665f1c000
|
A separate event for the portable laboratory
|
2022-08-22 17:54:42 +02:00 |
|
|
afcdc829e5
|
Added a delay after sending Enderal_StartCrafting in portable laboratory
|
2022-08-21 23:26:21 +02:00 |
|
|
c085ddc9ca
|
Recompiled a few scripts
|
2022-08-21 23:04:58 +02:00 |
|
|
ccf24fd8c5
|
Mirell's elixir automatically pulls ingredients from the Secure Chest as well
|
2022-08-21 21:12:50 +02:00 |
|
|
ba2f87de52
|
The dismantle perk message uses standard activate entrypoint instead of scripted message
|
2022-08-20 00:15:45 +02:00 |
|
|
28ff084978
|
Send SKSE events on spectralization
|
2022-08-18 16:07:13 +02:00 |
|
|
868a0af918
|
Send SKSE events when using custom crafting stations
|
2022-08-17 21:52:14 +02:00 |
|
|
7843a8b161
|
Working Shadow Dancer: if a weak enemy is killed under the Psychosis effect, it's reanimated to fight on player's side for 60 seconds
|
2022-08-16 16:52:30 +02:00 |
|
|
aeceee87b3
|
Fixed the warning on the Nobles Quarter gates during Black Light Part 2 getting triggered by NPCs
|
2022-08-12 20:20:17 +02:00 |
|
|
5063f9949a
|
Fixed help messages getting permanently stuck on screen, if a savegame is loaded while they are showing
|
2022-08-12 19:49:41 +02:00 |
|
|
966d7a5c1b
|
Show Arcane Fever warnings as help messages
|
2022-08-12 19:20:32 +02:00 |
|
|
623d660f55
|
Added the Unnecessarily Fixed Fixed Dragon Stalking Fix by tarlazo and KirbonatedBeverage
|
2022-08-11 21:27:16 +02:00 |
|
|
b67d6bc9a9
|
Do not clear player alias in The Elixir since it's used later in a condition
|
2022-08-11 19:28:57 +02:00 |
|
|
d270c356c9
|
Removed property with non-existing _00E_NQ_G_01GunamMessage from _00E_NQ_G_01_Functions
|
2022-08-11 13:20:18 +02:00 |
|
|
40131320bb
|
Added scripted ResetAI() to Bello, the package fix wasn't enough
|
2022-08-11 01:33:21 +02:00 |
|
|
1495c475b5
|
_00E_Theriantrophist_AlchemyControl: somehow, named argument did not work as intended, replaced with just value
|
2022-08-11 01:01:14 +02:00 |
|
|
53b5d3bc08
|
Increased delay before showing health bars on game load, fixes some actors not showing up
|
2022-08-10 22:21:49 +02:00 |
|
|
655d84bc41
|
Added GetPlayerFollowers() to EnderalSE.dll
|
2022-08-10 22:04:41 +02:00 |
|
|
7b91327a04
|
Remove only one Rune Key in the Abandoned Temple; Rune Key has a price
|
2022-08-09 21:31:57 +02:00 |
|
|
9e088bb673
|
_00E_Theriantrophist_AlchemyControl: when we are out of slots, forget items player does not have
|
2022-08-04 22:58:14 +02:00 |
|
|
8a6ba329d9
|
Updated build script
|
2022-08-04 22:30:27 +02:00 |
|
|
a6e464f62d
|
Re-added UnlockAchievement to Game.pex in case some older mod calls it
|
2022-08-04 21:54:10 +02:00 |
|
|
7f4ea4e047
|
Check for JContainers before running _00E_Theriantrophist_Update_12
|
2022-08-04 21:37:50 +02:00 |
|
|
b1f2ef17b5
|
Added dummy SKSE.pex
|
2022-08-04 21:37:18 +02:00 |
|
|
5bbb5f75af
|
Added an argument check to HealthBarManager
|
2022-08-04 00:24:55 +02:00 |
|
|
99c3d3a01d
|
Moved UnlockAchievement from Game.pex to Steam.pex
|
2022-08-03 23:19:58 +02:00 |
|
|
51b49535ed
|
Converted Steam DLL to CommonLibSSE-NG; cross-runtime build SE/AE/VR
|
2022-08-03 23:16:51 +02:00 |
|
|
0c8c29a779
|
Refactored _00E_Theriantrophist_AlchemyControl to use vanilla arrays, removed JContainers requirement
|
2022-08-01 20:03:24 +02:00 |
|
|
3923bfcfe5
|
Added SkyUI files, required for quest_journal to work, and removed SkyUI checks
|
2022-08-01 16:28:02 +02:00 |
|
|
8e90f116ef
|
Split dependency checks to enable overriding of only specific ones
|
2022-08-01 14:43:38 +02:00 |
|
|
b881b673a0
|
Improved MCM migration
|
2022-08-01 14:42:32 +02:00 |
|
|
1a8a7f16aa
|
Refactored health bars to SKSE events; SkyUI is now decoupled and is completely optional
|
2022-08-01 03:33:22 +02:00 |
|
|
55f7e22fa3
|
Moved MCM from Levelsystem; blacklisted Enderal_FS_More_Affinities.esp
|
2022-08-01 02:45:25 +02:00 |
|