Commit Graph

358 Commits

Author SHA1 Message Date
c04bfd830d Removed GetType() from _00E_ClassMenuItemHandlerAliasScript 2024-02-13 09:41:14 +01:00
1cfacfadfc Added _00E_EquipControl, implemented torch reequipping fallback 2024-02-13 09:33:32 +01:00
9146903b39 Fixed a Papyrus warning in _00E_BoneSpiritControlScript 2024-02-12 21:12:17 +01:00
43931b07af Fixed a Papyrus warning in _00E_MQP03_AkropolisSetStageOnLea 2024-02-12 21:02:54 +01:00
7162b88ada Fixed compilation and disconnected unused _00E_A0_MyradFlightControlQuest from the myrad quest 2024-02-12 20:57:52 +01:00
2c6c259a65 Restored vanilla Myrad menu 2024-02-12 20:11:32 +01:00
c1fa7a2738 Fixed logic in _00E_PlayerhousingEnableBuilmodeOE 2024-02-12 19:23:12 +01:00
bb5e04f338 Spectral chest no SKSE update 2024-02-12 19:13:45 +01:00
164100d4e8 Removed unused GetCurrentWeight() from _00E_FS_SpectralChestSC 2024-02-12 18:31:14 +01:00
ed849c2d51 Counter no SKSE 2024-02-12 18:21:08 +01:00
589285c5da Reworked Mesmerize to work without SKSE 2024-02-12 15:14:17 +01:00
2995f12543 Synchronized Panacea's sub-effect attributes to ensure proper working without SKSE 2024-02-11 22:03:35 +01:00
45d0d15f37 Reverted GetFormID() use 2024-02-11 20:31:32 +01:00
326fc69bdc Reworked scripted mythical Acceleration as a spell 2024-02-11 13:12:15 +01:00
d32ed140fe Removed unused _00E_RestoreCooldownSelfSC 2024-02-11 07:43:23 +01:00
b1e0dac27a Removed sneak attack bonus from Dreameater, because
a) the perk specifically targets bow attacks,
b) this bonus is not used anywhere else,
c) to make it consistent, it is better to use an engine level solution, see the Magic Sneak Attacks mod by po3.
2024-02-11 07:11:39 +01:00
6945904e29 Non-SKSE support for Arcane Fever effects 2024-02-10 21:06:02 +01:00
e7580e660c Disable scaling in Panacea without SKSE 2024-02-10 17:24:10 +01:00
7438de4e64 Dreameater no SKSE 2024-02-10 16:59:46 +01:00
d0f5f414e9 Graceful degradation for Essence Gift 2024-02-10 15:08:21 +01:00
7dda460b7d Added SKSE condition to _00E_FS_MesmerizeSC 2024-02-10 14:36:15 +01:00
aac1d8d03d Merged Onslaught update 2024-02-10 14:31:41 +01:00
6ed8023538 OnOnslaught graceful degradation 2024-02-10 12:42:38 +01:00
615ae121ce Deal flat entropy damage to caster without SKSE 2024-02-10 10:47:20 +01:00
4a4b550cb9 Removed SKSE dependency from Ambrosia 2024-02-10 09:10:30 +01:00
09a3cb142c Sanity checks in _00E_Theriantrophist_PlayerAsWerewolf 2024-02-10 08:56:28 +01:00
b41636d086 Removed MQ04_LishariFollowCounter, not doing anything 2024-02-09 21:34:30 +01:00
8f0a464bbd Updated RefreshFace() 2024-02-09 21:26:31 +01:00
b7fb7ab826 Updated _00E_ArmorSetScript 2024-02-09 21:14:35 +01:00
030a7b3050 Added fallback to vanilla signpost menu 2024-02-09 20:54:07 +01:00
c8a0403bb9 Added global variable _00E_SKSE 2024-02-09 19:53:56 +01:00
4deaa231ed Do not go into the buildmode without SKSE 2024-02-09 19:12:55 +01:00
0d28276096 Added an SKSE switch to _00E_Func_ComputeNeededExp 2024-02-09 19:12:21 +01:00
315b7910eb Instant and SKSE-free dismantling list generation, added a script generating recipe conditions 2024-02-09 18:01:21 +01:00
b3058adf18 Fixed inability to dismantle items after buying a house 2024-02-08 18:43:45 +01:00
5bb922c425 Disable mount and house renaming without SKSE 2024-02-08 17:56:33 +01:00
f53bca8765 Removed non-working SetName failsafes from _00E_HorseFlute_SC (called on actor forms) 2024-02-08 17:40:51 +01:00
5ffd5d7e97 SKSE-free pipe smoking 2024-02-08 17:03:42 +01:00
91ca470ecf Added an SKSE check to _00E_FS_VoicedLetterScript 2024-02-08 15:13:44 +01:00
ec26c5d140 Added a 3D check to FXCameraAttachScript 2024-02-08 15:08:09 +01:00
b24010ff81 More non-SKSE feature flags 2024-02-08 07:45:07 +01:00
1a9175d4b7 Fixed possible division by zero in CritterMoth 2024-02-08 06:51:35 +01:00
c806c1a482 Volume manipulation in the accusation scene is disabled without SKSE 2024-02-08 05:54:17 +01:00
810ded0020 Remade ToArray() formlist loops to vanilla 2024-02-08 04:36:53 +01:00
90a5a2868e Gracefully disable some SKSE-dependent features 2024-02-07 16:57:20 +01:00
55865dc379 Moved the On Slaught cloak effect to the effect script 2024-02-07 15:27:02 +01:00
79b6c5f6fe Replaced scripted implementation of silent shouts with a perk 2024-02-07 08:24:19 +01:00
8d71367ba4 Do not call IsHarvested() when SKSE is not loaded, added a couple SKSE checks 2024-02-07 05:59:22 +01:00
02ec6d9ac3 New game updates 2024-02-07 05:05:33 +01:00
755f068713 Rewrote _00E_LootContainer, fixed double sound on picking up gold stacks 2024-02-05 14:15:49 +01:00