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41 Commits (development)

Author SHA1 Message Date
Eddoursul f5ae34fc7f Consolidated engine bugfixes into a separate quest 4 months ago
Eddoursul 57b68c6864 Moved stuck help messages fix to a separate quest, other player setup updates 5 months ago
Eddoursul e6e3f324fb Moved SetAutoSaveInterval() to the AutoSave quest alias 5 months ago
Eddoursul f3605bb8d6 Repurposed unused FixStuckConversations quest to start quests from formlist 5 months ago
Eddoursul 082c1f7bbe Moved mount name updates to mount aliases 5 months ago
Eddoursul 6c5ab0e966 Moved KillMove sync to a separate quest 5 months ago
Eddoursul bdd260473e Removed FailsafeMQ05PrologueAliases() from _00E_PlayerSetUpScript, duplicated in MQ04 6 months ago
Eddoursul 54dfde9cbf Moved ResetArmorWeightPerks() to a separate quest 6 months ago
Eddoursul 7e77aa6acb Removed unused RealPlayer state from _00E_PlayerSetUpScript 7 months ago
Eddoursul ddf5960320 Moved integrity checks to a separate quest 7 months ago
Eddoursul b3bc5a68b7 Merged game update quest 7 months ago
Eddoursul 08ece8c74b Moved game upgrades to a separate quest 7 months ago
Eddoursul 9bdf9a2640 Removed the More Affinities check, it is now redundant 7 months ago
Eddoursul 7b24aa0767 Implemented Papyrus script version checking, added versions to 4 core scripts 7 months ago
Eddoursul ea53444dbe Removed update procedures 7 months ago
Eddoursul ff965bc21d Unregister dialog exit listener on normal menu closing 2 years ago
Eddoursul fec0932935 Bumped version in _00E_PlayerSetUpScript 2 years ago
Eddoursul b0e6578aba During update, add quest potion perks (2.0.12 hotfix 1) 2 years ago
Eddoursul 5063f9949a Fixed help messages getting permanently stuck on screen, if a savegame is loaded while they are showing 2 years ago
Eddoursul 0c8c29a779 Refactored _00E_Theriantrophist_AlchemyControl to use vanilla arrays, removed JContainers requirement 2 years ago
Eddoursul 3923bfcfe5 Added SkyUI files, required for quest_journal to work, and removed SkyUI checks 2 years ago
Eddoursul 8e90f116ef Split dependency checks to enable overriding of only specific ones 2 years ago
Eddoursul 1a8a7f16aa Refactored health bars to SKSE events; SkyUI is now decoupled and is completely optional 2 years ago
Eddoursul 55f7e22fa3 Moved MCM from Levelsystem; blacklisted Enderal_FS_More_Affinities.esp 2 years ago
Eddoursul a2a6af4e07 Removed _00E_Theriantrophist_BlockCraftingSC, FS_NQ05_AlchemyScript, and FS_NQ07_AlchemyScript from all crafting stations, their functions moved to default player perks 2 years ago
Eddoursul b5e5478fbd Added checks for incompatible mods: DLC, CC, USSEP, Tamriel worldspace, Skyrim cells 2 years ago
Eddoursul 9ede1e012b Once per session, check if something overrides MQP01Home (usually Tamriel) and show a corner notification 2 years ago
Eddoursul 7b379f4af5 Crafting refactoring update 2 years ago
Eddoursul b4622c6f98 Added formlist PlayerPerks to add redundancy in case of overridden Player record by an outdated mod 2 years ago
Eddoursul 189de8ee37 Updated patch version 2 years ago
Eddoursul b14bc51a70 Brought back deleted Skyrim smithing perks, added them to Player's defaults; moved scripted perks and the waiting spell to Player's attributes as well 2 years ago
Eddoursul b067358a7e Set KillMove to 0 with any bVATSDisable value other than 0 2 years ago
Eddoursul 55734a99be Moved dependency checks to a separate script 2 years ago
Eddoursul 3b6216a76e Added dependency check for JContainers 2 years ago
Eddoursul 3f58c132d4 Updated dependency checks: 2 years ago
Eddoursul 846a1ebaa8 Show a warning and quit to main menu, when a pre-1.62 savegame is loaded 2 years ago
Eddoursul 2832b5dc55 Fixed possible music disappearing after The Voice from the Water 3 years ago
Eddoursul 5508c50051 Removed support for upgrading from pre-1.6.4 versions 3 years ago
Eddoursul c43266828c Removed obsolete SetAmountAutosaves() from _00e_playersetupscript 3 years ago
Eddoursul cee86aadc0 Merge branch 'development' into merging + added remaining gavrant's fixes 3 years ago
overdev 40085470bd merged Eddoursul and Gavrants changes of the questsystem script, DisableDialogueQutting() now checks if the correct dialoguemenu file is used, new functions SetActorScale() and AdjustTimePeriodByEngineTimeError() by gavrant, moved the playerhousing scripts in the correct source folder 3 years ago
Eddoursul e917b0dadb Moved scripts sources to \source\scripts 3 years ago
Eddoursul 8e8050dd4d 2.0.6-2.0.8 3 years ago
Eddoursul e44e59cb30 2.0: CAO converted meshes, new facegens, unchanged scripts 3 years ago