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00459d5b16
Fixed Wolf Blood duration not applying without SKSE, added basic re-equipping
Eddoursul
2024-02-14 07:17:21 +0100
629a8e3b1e
Fixed ContainerBonusControl.OnOpenContainer() running on doors
Eddoursul
2024-02-13 20:11:55 +0100
8c7c54aa4f
Auto-equip the meditation shout after adding
Eddoursul
2024-02-13 18:25:57 +0100
9492b7d35b
Merged lockpicking update
Eddoursul
2024-02-13 18:18:11 +0100
99503f69b7
Reworked lockpicking and pickpocketing bonuses to work without SKSE
Eddoursul
2024-02-13 18:09:37 +0100
b533356da8
Added SKSE check to _00E_MeditationHotkeyAlias
Eddoursul
2024-02-13 18:08:51 +0100
c0a7c2f880
Optimized playerTransformStorage
Eddoursul
2024-02-13 11:59:56 +0100
9adcab8fa6
Added fallbacks to GetName()
Eddoursul
2024-02-13 11:50:42 +0100
dae5c10a96
Added fallbacks for GetType() and GetBaseDamage()
Eddoursul
2024-02-13 10:53:17 +0100
1b91e81321
Added fallbacks for EquipItemEx() and UnEquipItemEx()
Eddoursul
2024-02-13 10:10:11 +0100
1b092ceb78
Added fallback for SheatheWeapon()
Eddoursul
2024-02-13 10:02:30 +0100
c04bfd830d
Removed GetType() from _00E_ClassMenuItemHandlerAliasScript
Eddoursul
2024-02-13 09:41:14 +0100
1cfacfadfc
Added _00E_EquipControl, implemented torch reequipping fallback
Eddoursul
2024-02-13 09:33:32 +0100
9146903b39
Fixed a Papyrus warning in _00E_BoneSpiritControlScript
Eddoursul
2024-02-12 21:12:17 +0100
43931b07af
Fixed a Papyrus warning in _00E_MQP03_AkropolisSetStageOnLea
Eddoursul
2024-02-12 21:02:54 +0100
7162b88ada
Fixed compilation and disconnected unused _00E_A0_MyradFlightControlQuest from the myrad quest
Eddoursul
2024-02-12 20:27:51 +0100
2c6c259a65
Restored vanilla Myrad menu
Eddoursul
2024-02-12 19:56:25 +0100
c1fa7a2738
Fixed logic in _00E_PlayerhousingEnableBuilmodeOE
Eddoursul
2024-02-12 19:23:12 +0100
40a584d238
Merged Spectral Chest update
Eddoursul
2024-02-12 19:15:37 +0100
bb5e04f338
Spectral chest no SKSE update
Eddoursul
2024-02-12 19:13:45 +0100
106de1e3dc
Made Spectral Chest and Blueprint Collection actors essential
Eddoursul
2024-02-12 18:46:52 +0100
164100d4e8
Removed unused GetCurrentWeight() from _00E_FS_SpectralChestSC
Eddoursul
2024-02-12 18:31:14 +0100
aab3523500
Merged Counter update
Eddoursul
2024-02-12 18:26:53 +0100
ed849c2d51
Counter no SKSE
Eddoursul
2024-02-12 18:21:08 +0100
b7cd5604dc
Merged Mesmerize update
Eddoursul
2024-02-12 15:16:42 +0100
589285c5da
Reworked Mesmerize to work without SKSE
Eddoursul
2024-02-12 15:14:17 +0100
23831ed3da
Merged Panacea update
Eddoursul
2024-02-11 23:17:03 +0100
2995f12543
Synchronized Panacea's sub-effect attributes to ensure proper working without SKSE
Eddoursul
2024-02-11 22:03:35 +0100
9d2c6104d6
Add separate effect for Fire and Forget Arcane Fever, like with its constant-type counterpart
Eddoursul
2024-02-11 21:41:08 +0100
45d0d15f37
Reverted GetFormID() use
Eddoursul
2024-02-11 20:27:09 +0100
7865ae13a3
Merged Acceleration changes
Eddoursul
2024-02-11 13:35:23 +0100
326fc69bdc
Reworked scripted mythical Acceleration as a spell
Eddoursul
2024-02-11 13:12:15 +0100
d32ed140fe
Removed unused _00E_RestoreCooldownSelfSC
Eddoursul
2024-02-11 07:43:23 +0100
b1e0dac27a
Removed sneak attack bonus from Dreameater, because a) the perk specifically targets bow attacks, b) this bonus is not used anywhere else, c) to make it consistent, it is better to use an engine level solution, see the Magic Sneak Attacks mod by po3.
Eddoursul
2024-02-11 07:09:42 +0100
ed4fd50836
Merged Arcane Fever update
Eddoursul
2024-02-10 21:14:24 +0100
6945904e29
Non-SKSE support for Arcane Fever effects
Eddoursul
2024-02-10 21:06:02 +0100
e7580e660c
Disable scaling in Panacea without SKSE
Eddoursul
2024-02-10 17:05:44 +0100
47612092c5
Merged Dreameater update
Eddoursul
2024-02-10 17:03:15 +0100
7438de4e64
Dreameater no SKSE
Eddoursul
2024-02-10 16:59:20 +0100
fa97be05da
Merged Essence Gift update
Eddoursul
2024-02-10 15:09:18 +0100
d0f5f414e9
Graceful degradation for Essence Gift
Eddoursul
2024-02-10 15:05:30 +0100
7dda460b7d
Added SKSE condition to _00E_FS_MesmerizeSC
Eddoursul
2024-02-10 14:36:15 +0100
aac1d8d03d
Merged Onslaught update
Eddoursul
2024-02-10 14:31:41 +0100
7347450a62
Added missing $Save UI string
Eddoursul
2024-02-10 13:01:29 +0100
6ed8023538
OnOnslaught graceful degradation
Eddoursul
2024-02-10 12:37:02 +0100
615ae121ce
Deal flat entropy damage to caster without SKSE
Eddoursul
2024-02-10 10:47:20 +0100
0ec55dc071
Merged Ambrosia update
Eddoursul
2024-02-10 09:13:40 +0100
4a4b550cb9
Removed SKSE dependency from Ambrosia
Eddoursul
2024-02-10 09:10:30 +0100
09a3cb142c
Sanity checks in _00E_Theriantrophist_PlayerAsWerewolf
Eddoursul
2024-02-10 08:56:23 +0100
b41636d086
Removed MQ04_LishariFollowCounter, not doing anything
Eddoursul
2024-02-09 21:34:30 +0100
8f0a464bbd
Updated RefreshFace()
Eddoursul
2024-02-09 21:18:37 +0100
b7fb7ab826
Updated _00E_ArmorSetScript
Eddoursul
2024-02-09 21:14:35 +0100
030a7b3050
Added fallback to vanilla signpost menu
Eddoursul
2024-02-09 20:54:07 +0100
c8a0403bb9
Added global variable _00E_SKSE
Eddoursul
2024-02-09 19:19:40 +0100
4deaa231ed
Do not go into the buildmode without SKSE
Eddoursul
2024-02-09 19:12:55 +0100
0d28276096
Added an SKSE switch to _00E_Func_ComputeNeededExp
Eddoursul
2024-02-09 19:12:21 +0100
8f713030c6
Added *.pas to .gitattributes
Eddoursul
2024-02-09 18:25:25 +0100
fac69ac098
Merged updated dismantling
Eddoursul
2024-02-09 18:18:55 +0100
315b7910eb
Instant and SKSE-free dismantling list generation, added a script generating recipe conditions
Eddoursul
2024-02-09 17:57:35 +0100
b3058adf18
Fixed inability to dismantle items after buying a house
Eddoursul
2024-02-08 18:43:45 +0100
5bb922c425
Disable mount and house renaming without SKSE
Eddoursul
2024-02-08 17:51:59 +0100
f53bca8765
Removed non-working SetName failsafes from _00E_HorseFlute_SC (called on actor forms)
Eddoursul
2024-02-08 17:40:51 +0100
5ffd5d7e97
SKSE-free pipe smoking
Eddoursul
2024-02-08 16:51:58 +0100
91ca470ecf
Added an SKSE check to _00E_FS_VoicedLetterScript
Eddoursul
2024-02-08 15:13:44 +0100
ec26c5d140
Added a 3D check to FXCameraAttachScript
Eddoursul
2024-02-08 15:08:09 +0100
b24010ff81
More non-SKSE feature flags
Eddoursul
2024-02-08 07:45:07 +0100
1a9175d4b7
Fixed possible division by zero in CritterMoth
Eddoursul
2024-02-08 06:51:35 +0100
c806c1a482
Volume manipulation in the accusation scene is disabled without SKSE
Eddoursul
2024-02-08 05:05:06 +0100
810ded0020
Remade ToArray() formlist loops to vanilla
Eddoursul
2024-02-08 04:01:22 +0100
90a5a2868e
Gracefully disable some SKSE-dependent features
Eddoursul
2024-02-07 16:20:32 +0100
55865dc379
Moved the On Slaught cloak effect to the effect script
Eddoursul
2024-02-07 09:30:33 +0100
42c8b565fe
Merged silent shouts perk
Eddoursul
2024-02-07 08:29:08 +0100
79b6c5f6fe
Replaced scripted implementation of silent shouts with a perk
Eddoursul
2024-02-07 08:24:19 +0100
8d71367ba4
Do not call IsHarvested() when SKSE is not loaded, added a couple SKSE checks
Eddoursul
2024-02-07 05:55:57 +0100
02ec6d9ac3
New game updates
Eddoursul
2024-02-07 04:57:46 +0100
755f068713
Rewrote _00E_LootContainer, fixed double sound on picking up gold stacks
Eddoursul
2024-02-05 14:15:49 +0100
cd2f15bdf6
Corrected wording of the Grey Alchemist perk from 'unlimited' to 'uncapped'
Eddoursul
2024-02-05 10:01:21 +0100
3cafccd6a0
Corrected wording of the Grey Alchemist perk from 'unlimited' to 'uncapped'
Eddoursul
2024-02-05 09:55:11 +0100
d3a52d735c
Removed CombatMusicControl
Eddoursul
2024-02-05 03:17:04 +0100
16f10be14a
Moved torch reequipping to a separate script
Eddoursul
2024-02-05 02:29:37 +0100
1e76ddf587
Merged DigControl
Eddoursul
2024-02-05 02:07:07 +0100
0c25f928dc
Moved mound digging to a quest
Eddoursul
2024-02-05 01:33:58 +0100
300b559ba3
Updated KillMove sync
Eddoursul
2024-02-04 23:35:54 +0100
bc71ba52b0
VR-compatible build
Eddoursul
2024-02-03 12:29:58 +0100
78519a773a
Removed the UI script check, SKSE scripts are pre-packaged now
Eddoursul
2024-02-03 10:26:53 +0100
c5639c56cf
Updated changelog.
Eddoursul
2024-02-03 09:10:57 +0100
169e18fd7e
Patched a source of infinite money, appearing during Every Day Like the Last, Part VI
Eddoursul
2024-02-03 07:54:53 +0100
a23cc59a61
Merged fixed MQ16 visions
Eddoursul
2024-02-03 06:06:19 +0100
5e58098fba
More fixed MQ16 visions
Eddoursul
2024-02-03 06:02:22 +0100
a8e27c1439
Merged fixed MQ16 vision
Eddoursul
2024-02-02 23:47:15 +0100
408af4d341
Fixed the decapitation vision in MQ16
Eddoursul
2024-02-02 16:51:02 +0100
5a8ac4faa8
Updated timings of visions in MQ16
Eddoursul
2024-02-02 15:12:19 +0100
d80a4ef671
Updated combat music control in Starcity
Eddoursul
2024-02-02 14:38:29 +0100
c34034d6d4
Merged Forgotten Homeland II fixes
Eddoursul
2024-02-02 10:38:28 +0100
c140a017d2
Removed arbitrary god mode disabling before using the elevator in Starcity
Eddoursul
2024-02-02 10:11:22 +0100
05ff85a25e
Fixed position of a trigger box for the elevator scene in Starcity; fixed conditions in the scene with hidden stairs
Eddoursul
2024-02-02 09:44:11 +0100
c633912f6c
Fixed Forgotten Homeland Part III not progressing, if player finds the map before Calia finishes talking
Eddoursul
2024-02-02 05:17:11 +0100
68276f6c52
Play epic music during the Black Myrad encounter
Eddoursul
2024-02-02 03:09:40 +0100
fd04087cfe
Block menus in the MQ12c dream
Eddoursul
2024-02-02 02:30:05 +0100
72b6cb77c1
Revert "Allow saving in the MQ10a dream scene"
Eddoursul
2024-02-02 01:57:13 +0100